Don't Miss Out

Follow us now so you don't miss new releases!


Lightning Draw

Guest

5.73 seconds

CrudeMik

34.1 seconds

aruche

40.983 seconds

For the first 3 people to download this release!

Quick Draw

ThunderZ

1m 19s

McKack

1m 22s

Guest

1m 25s

Tsengar

1m 28s

Guest

2m 38s

Guest

2m 41s

Guest

2m 53s

Guest

2m 5s

Aragami

2m 6s

Be one of the first 15 people to download this release!

Construct 2 Release r164.2

This is an old Beta release! Download the latest Beta release instead here.
Download

123.6 mb, Windows 8/Windows 7/Vista/XP

Monday, March 17, 2014

This build fixes some issues with r164, particularly that family instance variables were broken. The lag compensation system has also been significantly improved and now works slightly differently, so please review the 'Multiplayer: real-time game' example for the new way to use it. There have been some other reliability improvements to the Multiplayer system, including better connectivity robustness and fixes on the signalling server.

If you missed it, review the r164 release notes which introduced the Multiplayer engine.

Also today we reached 1 million downloads! To celebrate, if you download Construct 2 today (17th March) while logged in you'll be entered in to a free prize draw!

Changelog

Change

Multiplayer: the lag compensation system has been re-worked and is now much more accurate. The LagCompensationX/Y expressions now also return the absolute position, not offset. The 'real-time game' example has been updated. Other games using lag compensation will also need to be changed. There is also a new LagCompensationAngle expression to take in to account historical angle as well (important for games like the Ghost Shooter Multiplayer example)

Bug Fix

Multiplayer: connectivity reliability improvements (should fix peers sometimes immediately getting kicked after joining)

Bug Fix

Multiplayer: should now work after exporting with minification

Bug Fix

Javascript errors using family instance variables (introduced in r164)

Bug Fix

Possible crash using the Multiplayer 'Sync instance variable' action

Bug Fix

Updates to the signalling server to improve reliability


Comments

8
ThunderZ 7,237 rep

Nice as always :)

Monday, March 17, 2014 at 4:48:29 PM
6
anata 4,632 rep

thks for family instance variables :)

Monday, March 17, 2014 at 4:50:03 PM
6
Pixel perfick 12.3k rep

Quick fix, awesome, thanks.

Monday, March 17, 2014 at 4:54:06 PM
6
djcrazypants 5,249 rep

Thanks! This makes me :)

Monday, March 17, 2014 at 4:54:17 PM
6
Gillis 7,340 rep

Nice update!

Monday, March 17, 2014 at 5:02:00 PM
7
damainman 7,926 rep

Great update! You guys like to keep busy!

Monday, March 17, 2014 at 5:04:54 PM
6
sggs 3,555 rep

Congratulations on 1 million. With new features as these, Construct2 will easily reach a billion!

Monday, March 17, 2014 at 5:05:13 PM
5
Paradox 37.7k rep

Busy Monday. Or did Ashley cheat and work though the weekend?

Monday, March 17, 2014 at 5:10:05 PM
6
tavitooo 5,063 rep

Thanks guys!

Monday, March 17, 2014 at 5:20:28 PM
5
7Soul 15.2k rep

Whew! That family bug was worrying me u.u I'm glad this update came out so fast

Monday, March 17, 2014 at 5:26:38 PM
5
ferrod 16.9k rep

Thanks team for the bugfixes.

Monday, March 17, 2014 at 5:28:05 PM
5
fremachuca 1,645 rep

quick update. love your dedication to construct 2!

Monday, March 17, 2014 at 5:29:57 PM
5
russpuppy 8,750 rep

thank you!

Monday, March 17, 2014 at 5:41:43 PM
5
AnD4D 9,944 rep

I wish we could see a line graph of downloads. I've been promoting C2 quite a bit these last couple of weeks :)

Monday, March 17, 2014 at 5:42:26 PM
5
Squid 5,560 rep

Squish squish - got that bug.

Monday, March 17, 2014 at 6:29:22 PM

Leave a comment

Everyone is welcome to leave their thoughts! Register a new account or login.