New this build: global layers, support for pubCenter ads in Windows Store apps, and more PhoneGap improvements including experimental support for IAP and Game Center on iOS. The AdMob plugin has also been switched to using a free plugin by Cranberrygame which is 100% free (the previous plugin we used required a 2% share).
Commonly several layouts will use the same objects on a layer, such as for a HUD. However making changes to these objects late on in a project required repeatedly changing every layer in every layout. Global layers are aimed at solving this problem.
If a layer's Global property is set to Yes, every other layer in the project with the same name uses that layer's properties and initial objects at runtime. Unfortunately due to the architecture of the editor the global layer can't be displayed or edited on the other layouts, but the original global layer can be viewed modified on the original layout. In theory if you already have lots of identical layers with the same name, you can just set the first one to be global and you're done - they are all overridden by the first layer.
This involves a fairly significant change to the way layers work in Construct 2 so please test carefully and report any issues you find!
The new pubCenter object allows you to display pubCenter ads in Windows Store apps. It's currently only supported for desktop apps when choosing the universal export option. Unfortunately Microsoft don't appear to support pubCenter for HTML5 apps on Windows Phone yet. Hopefully this is something they will add soon, but meanwhile it should work for Windows Store desktop apps.
Game Center for PhoneGap iOS
This is an experimental plugin to support Game Center from PhoneGap apps. Be warned that apparently if you fail Game Center authorisation too many times your device may be blocked from accessing it. To help avoid this while testing, go in to Settings on your iOS device and make sure Game Center is enabled and signed in from there. It should automatically pick up your account when using the 'Authorise' action. Let us know how it works for you.
IAP for PhoneGap iOS/Android
The IAP object now has experimental support for in-app purchases when publishing with PhoneGap Build on iOS and Android. It's difficult for us to test this thoroughly, so please give it a spin and let us know how it works for you. The support is based on two different PhoneGap plugins - one for iOS and one for Android - so please be aware of issues that may be specific to one platform. As ever please remember to follow the usage guide in the IAP manual entry to ensure it works across platforms.
Happy testing - there's a lot new this build so please report any issues to the Bugs forum and remember to follow the bug report guidelines!