Don't Miss Out

Follow us now so you don't miss new releases!


Lightning Draw

aruche

21.95 seconds

newt

44.99 seconds

For the first 3 people to download this release!

Quick Draw

Waltan

2m 5s

Fidasx

3m 40s

Tedg

3m 50s

Guest

4m 58s

Guest

4m 18s

kirby

5m 33s

kirby

5m 42s

Guest

5m 48s

Guest

5m 54s

Temoana

5m 14s

Be one of the first 15 people to download this release!

Construct 2 Release r197

This is an old Beta release! Download the latest Beta release instead here.
Download

59.1 mb, Windows 8/Windows 7/Vista/XP

Monday, February 16, 2015

New this build: more physics engine updates and fixes, 'set pixel rounding' system action, and some other bugs squashed.

More physics engine updates

This build drops support for the "CocoonJS native" physics engine. It was difficult to maintain, only works in the now-unsupported Canvas+ platform, and with modern Javascript engines asm.js physics is probably now at least as fast.

The updated asm.js physics should now be working better, especially with r196.2's bug fixes, and so is now the new default physics engine. For compatibility reasons we've found that we must actually retain box2dweb, contrary to our earlier plans to remove it entirely. So box2dweb is still there, but it is not recommended, and will not be maintained any further from its current state.

Changelog

Add

System: 'set pixel rounding' action, to change the pixel rounding mode at runtime

Change

Physics: removed 'CocoonJS native' engine.

Change

Physics: now defaults to asm.js physics.

Bug Fix

Physics: broken after minified export in asm.js mode

Bug Fix

Physics: asm.js mode 'Set friction' now updates friction for any existing contact (note: due to asm.js bug, only updates one contact - a future fix should make it update all contacts)

Bug Fix

Audio: unable to set music volume in Chrome for Android

Bug Fix

Bug using savegames with event groups and includes

Bug Fix

Global objects could be created a second time after a save/load. Note this fix will only fully work with savegames saved with this build and later (r197+), since previously the savegame data did not include the necessary information for this to work.


Leave a comment

Everyone is welcome to leave their thoughts! Register a new account or login.