Don't Miss Out

Follow us now so you don't miss new releases!


Construct 2 Release r198

This is an old Beta release! Download the latest Beta release instead here.
Download

58.9 mb, Windows 8/Windows 7/Vista/XP

Thursday, February 26, 2015

New this build: zoom for the tilemap bar, so you can make the tiles appear bigger. This is useful when working with small tiles, and especially on high-DPI displays where they would appear even smaller. The default zoom level is also based on the display DPI, so the tiles should default to a reasonable size.

There's also a tweak to try to improve the framerate smoothness, especially when under intense load. We're interested in feedback on how this affects the smoothness or just the "feel" of the game.

As usual there are a few more bug fixes and tweaks. Happy testing!

Changelog

Add

Tilemap bar: right-click menu now has a zoom level option so the tiles can be shown larger.

Change

Adjusted how the runtime schedules frames to try to avoid jitter under high load.

Change

Physics asm.js: increased polygon point limit from 8 to 16, which should help avoid a JS error in projects using more complicated polygon shapes.

Change

Intel XDK export now specifies necessary plugin for IAP to work

Change

Audio: removed support for doppler effects (speed of sound and doppler factor properties), since support for them is being dropped by Chrome after removal from the spec.

Change

Adjusted wording on Javascript error dialog (it is not always a bug; reports should follow the guidelines)

Bug Fix

Audio: setting volume did not work correctly in r197

Bug Fix

Audio: 'is playing' now correctly takes in to account the playback rate

Bug Fix

Physics asm.js: setting friction now updates all contacts


Leave a comment

Everyone is welcome to leave their thoughts! Register a new account or login.