New this build: zoom for the tilemap bar, so you can make the tiles appear bigger. This is useful when working with small tiles, and especially on high-DPI displays where they would appear even smaller. The default zoom level is also based on the display DPI, so the tiles should default to a reasonable size.
There's also a tweak to try to improve the framerate smoothness, especially when under intense load. We're interested in feedback on how this affects the smoothness or just the "feel" of the game.
As usual there are a few more bug fixes and tweaks. Happy testing!