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Lightning Draw


18.593 seconds


37.347 seconds

Frozen Well Studios

53.07 seconds

For the first 3 people to download this release!

Quick Draw


55.253 seconds


2m 27s


3m 39s


3m 12s


3m 28s


4m 44s


4m 46s


4m 20s


5m 40s


5m 52s


5m 21s

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Construct 2 Release r199

There is a more up to date Stable Release! Download the latest Stable release instead here.

59 mb, Windows 8/Windows 7/Vista/XP

Monday, March 09, 2015

This build includes more bug fixes. We're due a stable release next, so hopefully the 200th release milestone can be a stable release! To help make sure everything goes smoothly, please test this build thoroughly and report any issues you find to the Bugs forum following all the guidelines. If everything goes well there should be a stable update in the next week or so.

Please note that a bug has been fixed in the latest version of NW.js that prevented exported apps working on Mac OS X. Since NW.js is now distributed separately, please re-download and reinstall the latest NW.js dated 9th March from to make sure you get the fix.



Preferences: 'Default preview browser' now lists NW.js (previously used old "node-webkit" name)


Layout view: dropping instances in to a parallax-in-editor layer now places the instance closer to the mouse

Bug Fix

Audio: r198 accidentally reverted Chrome to a default doppler effect which pitch shifted moving sounds

Bug Fix

Global objects on global layers could result in two instances having the same UID

Bug Fix

Global objects sometimes would not restore after loading a savegame

Bug Fix

Multiplayer: game would freeze if host switched tab (regression in r198)

Bug Fix

Event sheet view: using 'move to event sheet' on multiple selected global variables now moves all of them instead of just one

Bug Fix

asm.js physics: did not work in NW.js when minified

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