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Lightning Draw

aruche

18.593 seconds

Przemek32767

37.347 seconds

Darth Crusher

53.07 seconds

For the first 3 people to download this release!

Quick Draw

Lightfox

55.253 seconds

Guest

2m 27s

Danwood

3m 39s

Guest

3m 12s

Guest

3m 28s

Guest

4m 44s

Guest

4m 46s

pwrtoppl

4m 20s

HotGod

5m 40s

PaulPoy

5m 52s

granpa

5m 21s

Be one of the first 15 people to download this release!

Construct 2 Release r199

There is a more up to date Stable Release! Download the latest Stable release instead here.
Download

59 mb, Windows 8/Windows 7/Vista/XP

Monday, March 09, 2015

This build includes more bug fixes. We're due a stable release next, so hopefully the 200th release milestone can be a stable release! To help make sure everything goes smoothly, please test this build thoroughly and report any issues you find to the Bugs forum following all the guidelines. If everything goes well there should be a stable update in the next week or so.

Please note that a bug has been fixed in the latest version of NW.js that prevented exported apps working on Mac OS X. Since NW.js is now distributed separately, please re-download and reinstall the latest NW.js dated 9th March from scirra.com/nwjs to make sure you get the fix.

Changelog

Change

Preferences: 'Default preview browser' now lists NW.js (previously used old "node-webkit" name)

Change

Layout view: dropping instances in to a parallax-in-editor layer now places the instance closer to the mouse

Bug Fix

Audio: r198 accidentally reverted Chrome to a default doppler effect which pitch shifted moving sounds

Bug Fix

Global objects on global layers could result in two instances having the same UID

Bug Fix

Global objects sometimes would not restore after loading a savegame

Bug Fix

Multiplayer: game would freeze if host switched tab (regression in r198)

Bug Fix

Event sheet view: using 'move to event sheet' on multiple selected global variables now moves all of them instead of just one

Bug Fix

asm.js physics: did not work in NW.js when minified


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