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Construct 2 Release r203

There is a more up to date Stable Release! Download the latest Stable release instead here.
Download

59.1 mb, Windows 8/Windows 7/Vista/XP

Tuesday, April 21, 2015

New this build: Local Storage improvements and bug fixes. r202 had a couple of issues and this build should correct them. Notable fixes include Audio 'On ended' triggers not firing, changes in Firefox that have meant the Multiplayer object needed updating, and Local Storage returning NaN instead of 0 when getting items (oops!). Normally we would aim to put beta releases out every 2-3 weeks (since development resources are now mainly focused on Construct 3), but this release is coming a little earlier since some of these bugs were difficult to work around.

Changelog

Add

Local Storage: new conditions 'Is processing sets', 'Is processing gets', 'On all sets complete', 'On all gets complete' to help schedule setting or getting batches of items

Add

Local Storage: now displays storage data in the debugger, like WebStorage did. Note however that since it uses async storage, some keys may display as "(loading...)" until they have been retrieved.

Change

Local Storage: ItemValue and Key expressions are now empty when used outside of any triggers that use them.

Change

Local Storage: ItemValue is now set to the key value in the 'On item exists' trigger, so its value can be used immediately without having to use another 'Get item' action.

Bug Fix

Local Storage: loading the number zero would actually return NaN

Bug Fix

Audio: 'On ended' did not trigger for music

Bug Fix

Multiplayer: updated to work with latest Firefox releases

Bug Fix

Savegame/JSON state did not save or restore object blend modes correctly


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