Don't Miss Out

Follow us now so you don't miss new releases!

Lightning Draw


20.28 seconds


22.95 seconds


2m 55s

For the first 3 people to download this release!

Quick Draw


3m 37s


3m 42s


3m 6s


4m 50s


5m 21s


5m 28s


6m 35s


6m 3s


6m 22s


6m 29s

Be one of the first 15 people to download this release!

Construct 2 Release r213

This is an old Beta release! Download the latest Beta release instead here.

58.1 mb, Windows 8/Windows 7/Vista/XP

Wednesday, September 09, 2015

New this build: bug fixes and tweaks, especially for the Audio plugin and Windows 10. In particular there's experimental support for the new Windows 10 Ad SDK. You'll need to install Windows Ad mediation for VS2015. Currently when you export for Windows 10 it does not add the reference; you'll need to add the reference to the Windows 10 ad SDK yourself after exporting. Because the ad SDK doesn't support "Any CPU" mode, you'll also need to preview by switching to x86 or x64 mode. The PubCenter plugin also has experimental support for interstitial video ads. If you're publishing for Windows 10, please give it a spin and let us know how it works out!



PubCenter: preliminary support for Windows 10 and interstitial ads


Windows 10 exporter: now sets the correct orientations in package.appxmanifest according to the project 'Orientations' property

Bug Fix

Windows 10 exporter: leaving the author, version, ID or description fields empty could export an invalid package.appxmanifest. C2 now prompts for these fields to be filled in before exporting.

Bug Fix

AJAX: could sometimes trigger both "On completed" and "On error"

Bug Fix

Shadow light: could render incorrectly with flipped or mirrored sprites

Bug Fix

Gamepad: worked around a bug in Microsoft Edge that caused 'On button down' to trigger every tick while it was down

Bug Fix

Audio: work around a Safari 8 bug that would not trigger 'On ended' (note the bug appears to be fixed in Safari 9, so updating should fix this as well)

Bug Fix

Audio: PlaybackTime expression now correctly takes in to account the playback rate (e.g. increasing slower if the playback rate is less than 1)

Bug Fix

Audio: playback rate would reset to 1 (normal speed) after pause/resume or switching tab and coming back

Bug Fix

Audio: could resume from the wrong location if paused when the playback rate is not 1

Leave a comment

Everyone is welcome to leave their thoughts! Register a new account or login.