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Construct 2 Release r220

This is an old Beta release! Download the latest Beta release instead here.

58.2 mb, Windows 8/Windows 7/Vista/XP

Friday, January 08, 2016

New this build: more bug fixes and improvements, particularly with the latest NW.js versions. Note that NW.js 0.13.0-beta2 was just released, and that version combined with this beta release should have most of the integration issues with the new NW.js worked out. There's also a one-off prompt to remind you to update NW.js if you are upgrading from r216 or older, since NW.js 0.12 and older don't work with Construct 2 r217+ - you must use NW.js 0.13 or newer instead.

Hopefully the next build can be a stable release, so please test carefully and report any issues to the Bugs forum following all the guidelines. Note as usual any issues reported in the comments here will not be investigated - you should only report issues to the Bugs forum!



NW.js export: now prompts once only to reinstall NW.js if C2 detects that you upgraded from r216 or older. This is because r217+ require a new version of NW.js, and older versions will not work after upgrading, so the reminder is designed to avoid leaving people wondering why NW.js doesn't work any more and guide them to reinstalling it.


System: 'Is on platform' condition now has a "Windows 10 app" option


NW.js export: removed 'single instance' option, since NW.js removed support for it.


IAP: update Amazon and Chrome Web Store IAP libraries to latest versions

Bug Fix

NW.js: error using debugger

Bug Fix

NW.js: error message when reloading the preview (although the preview appeared to continue to work normally)

Bug Fix

User Media plugin: error using 'Stop' action

Bug Fix

Could not preview with the latest versions of Opera

Bug Fix

Firefox: another issue with a JS error using savegames when "Accept cookies from sites" is disabled

Bug Fix

Certain combinations of OR events could pick incorrectly in some circumstances

Bug Fix

Audio: work around a bug in Chrome ( which causes Web Audio to stop playback if idle for 30 seconds

Bug Fix

Savegames: in some cases could incorrectly handle spawning objects in a loop after loading a savegame

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Posted by Scirra Ltd on 1/8/2016

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