This stable update brings some new features and improvements, as well as a range of bug fixes. Some of the notable changes are highlighted below.
Construct 3 now fully launched
Last week we finally fully launched Construct 3 out of beta! Here's a list of what's new in Construct 3. See the linked blog post for more news about what we've added during the beta as well as other related developments. Not tried it out yet? Simply visit editor.construct.net and give it a spin.
We've launched a new website at construct.net. Ultimately we aim to move most of the content on scirra.com to construct.net, including existing Construct 2 content. However this is a long-term project and won't happen right away. Don't be surprised if you end up on construct.net though — it's still our website, and you may sometimes be redirected there for Construct 2 content as well.
Improved Cordova export
Construct 2's Cordova export has been updated and aligned with some improvements in Construct 3. Two major changes are:
- Construct 2's Cordova export is now compatible with the Cordova CLI, so advanced users can do offline local builds themselves. For more information see the tutorial Building mobile apps locally with Cordova CLI.
- You can now also use Construct 3's mobile app build service to build Construct 2 exports. This provides a convenient alternative to other online build systems.
The Intel XDK shut down over the summer, and these two options provide some useful alternative options. You can also, as ever, use other third-party build services like PhoneGap Build.
Construct 2 now also defaults to supporting Android 5.0+ when exporting with Cordova. Today this covers around 80% of all Android devices (and still increasing). Supporting Android 5.0+ avoids bundling Crosswalk with the app, resulting in much smaller APK sizes. We haven't removed support for Android 4.x — you can still choose it if you want to support older devices, all we've changed is the default setting.
Publish to Xbox One
The Xbox Live plugin now supports statistics and leaderboards. Find out more in our blog post Make Xbox One games with Construct, and see the tutorial Using Xbox Live in UWP apps to get started.
Some key bug fixes since r244 include:
- Very large projects could sometimes fail to load in preview
- Fixed video playback on iOS 11 and on case-sensitive file systems
- Better support for audio playback in cross-origin iframes, and improved handling of autoplay restrictions
- Fixes and improvements to various behaviors
There were many other fixes and changes; see the individual release notes below for full details.
For full details of all changes since r244, see the intervening release notes:
- r245 (11 changes): Xbox Live improvements; bug fixes
- r256 (5 changes): updated Cordova export
- r247 (8 changes): Xbox Live statistics & leaderboards support; bug fixes
- r248 (7 changes): bug fixes
- r249 (5 changes): more bug fixes
We strongly recommend all users update to this stable release to take advantage of new features and avoid running in to bugs or compatibility issues we've already fixed. If you'd like to try updates and new features sooner and help test them, you can also update to our public beta releases. You can opt-in to beta updates from Preferences, or follow beta release announcements on our Facebook or Twitter accounts, or by subscribing to email notifications in your profile settings.