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Construct 2 Release r250

This is an old Stable release! Download the latest Stable release instead here.

57.3 mb, Windows 8/Windows 7/Vista/XP

Monday, December 11, 2017

This stable update brings some new features and improvements, as well as a range of bug fixes. Some of the notable changes are highlighted below.

Construct 3 now fully launched

Last week we finally fully launched Construct 3 out of beta! Here's a list of what's new in Construct 3. See the linked blog post for more news about what we've added during the beta as well as other related developments. Not tried it out yet? Simply visit and give it a spin.

New website

We've launched a new website at Ultimately we aim to move most of the content on to, including existing Construct 2 content. However this is a long-term project and won't happen right away. Don't be surprised if you end up on though — it's still our website, and you may sometimes be redirected there for Construct 2 content as well.

Improved Cordova export

Construct 2's Cordova export has been updated and aligned with some improvements in Construct 3. Two major changes are:

  1. Construct 2's Cordova export is now compatible with the Cordova CLI, so advanced users can do offline local builds themselves. For more information see the tutorial Building mobile apps locally with Cordova CLI.
  2. You can now also use Construct 3's mobile app build service to build Construct 2 exports. This provides a convenient alternative to other online build systems.

The Intel XDK shut down over the summer, and these two options provide some useful alternative options. You can also, as ever, use other third-party build services like PhoneGap Build.

Construct 2 now also defaults to supporting Android 5.0+ when exporting with Cordova. Today this covers around 80% of all Android devices (and still increasing). Supporting Android 5.0+ avoids bundling Crosswalk with the app, resulting in much smaller APK sizes. We haven't removed support for Android 4.x — you can still choose it if you want to support older devices, all we've changed is the default setting.

Publish to Xbox One

The Xbox Live plugin now supports statistics and leaderboards. Find out more in our blog post Make Xbox One games with Construct, and see the tutorial Using Xbox Live in UWP apps to get started.

Bug fixes

Some key bug fixes since r244 include:

  • Very large projects could sometimes fail to load in preview
  • Fixed video playback on iOS 11 and on case-sensitive file systems
  • Better support for audio playback in cross-origin iframes, and improved handling of autoplay restrictions
  • Fixes and improvements to various behaviors

There were many other fixes and changes; see the individual release notes below for full details.

Release details

For full details of all changes since r244, see the intervening release notes:

  • r245 (11 changes): Xbox Live improvements; bug fixes
  • r256 (5 changes): updated Cordova export
  • r247 (8 changes): Xbox Live statistics & leaderboards support; bug fixes
  • r248 (7 changes): bug fixes
  • r249 (5 changes): more bug fixes

We strongly recommend all users update to this stable release to take advantage of new features and avoid running in to bugs or compatibility issues we've already fixed. If you'd like to try updates and new features sooner and help test them, you can also update to our public beta releases. You can opt-in to beta updates from Preferences, or follow beta release announcements on our Facebook or Twitter accounts, or by subscribing to email notifications in your profile settings.



Improved editor startup time


glerikud 21.1k rep

Thank you for the update!

Monday, December 11, 2017 at 2:28:06 PM
Laughing14 3,302 rep

Woot! Thanks! :)

Monday, December 11, 2017 at 2:28:50 PM
george321 409 rep

great thanks

Monday, December 11, 2017 at 2:38:45 PM
LolindirLink 5,579 rep

I had this weird bug where (big) projects would load weird on my 2nd PC.
in the Editor, images look scaled down but are in fact untouched when previewing/exported.
But with bad scaled images in the editor, it becomes near impossible to work with these projects.
I'll come back to this comment if it's been resolved now, or move towards the forums.

OT: this update looks great! i hope there's plenty more life for C2 left like this.
Makes me kinda wish there was some other additional purchase to be made towards C2 development :)

Monday, December 11, 2017 at 2:43:30 PM
Bigibby01 2,759 rep

what about construct 3 one yr free license those who bought C2? anybody knows something?

Monday, December 11, 2017 at 2:44:57 PM
SB Interactive 1,261 rep

Very nice, thanks for the update, keep up the good work

Monday, December 11, 2017 at 2:46:10 PM
Justin1967 6,096 rep

Thanks guys. Awesome!

Monday, December 11, 2017 at 2:54:33 PM
Justin1967 6,096 rep
Thanks guys. Awesome!
quoted from Justin1967

Anyone having problems launching?

Monday, December 11, 2017 at 3:22:26 PM
cryptogirl_1 25.4k rep

Thanks Guys for the update...
You Guys are the Best!!
Totally Awesome

Monday, December 11, 2017 at 3:26:12 PM
guimaraf 26.6k rep

Thanks, very incredible update.

Monday, December 11, 2017 at 3:26:58 PM
JPBreau 2,027 rep

Great work Guys! I Got my C3 license as well.

FYI: You didn't include the usual NW.JS info that you normally include on the stable page and I see that it was updated on the December 8th.

Your screwing up my How to video Tutorial ...LOL...

Monday, December 11, 2017 at 3:46:51 PM
Bruno Ribas 1,029 rep

Thanks, guys!

Monday, December 11, 2017 at 4:07:10 PM
ferrod 18.7k rep

Thanks for the stable version team.

Monday, December 11, 2017 at 4:14:14 PM
iceangel 34.0k rep

Thanks Scirra Team!!!

Monday, December 11, 2017 at 4:42:14 PM
JesusJ 662 rep

Thank you!!!

Monday, December 11, 2017 at 5:45:27 PM

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