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Construct 2 Release r250

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57.3 mb, Windows 8/Windows 7/Vista/XP

Monday, December 11, 2017

This stable update brings some new features and improvements, as well as a range of bug fixes. Some of the notable changes are highlighted below.

Construct 3 now fully launched

Last week we finally fully launched Construct 3 out of beta! Here's a list of what's new in Construct 3. See the linked blog post for more news about what we've added during the beta as well as other related developments. Not tried it out yet? Simply visit editor.construct.net and give it a spin.

New website

We've launched a new website at construct.net. Ultimately we aim to move most of the content on scirra.com to construct.net, including existing Construct 2 content. However this is a long-term project and won't happen right away. Don't be surprised if you end up on construct.net though — it's still our website, and you may sometimes be redirected there for Construct 2 content as well.

Improved Cordova export

Construct 2's Cordova export has been updated and aligned with some improvements in Construct 3. Two major changes are:

  1. Construct 2's Cordova export is now compatible with the Cordova CLI, so advanced users can do offline local builds themselves. For more information see the tutorial Building mobile apps locally with Cordova CLI.
  2. You can now also use Construct 3's mobile app build service to build Construct 2 exports. This provides a convenient alternative to other online build systems.

The Intel XDK shut down over the summer, and these two options provide some useful alternative options. You can also, as ever, use other third-party build services like PhoneGap Build.

Construct 2 now also defaults to supporting Android 5.0+ when exporting with Cordova. Today this covers around 80% of all Android devices (and still increasing). Supporting Android 5.0+ avoids bundling Crosswalk with the app, resulting in much smaller APK sizes. We haven't removed support for Android 4.x — you can still choose it if you want to support older devices, all we've changed is the default setting.

Publish to Xbox One

The Xbox Live plugin now supports statistics and leaderboards. Find out more in our blog post Make Xbox One games with Construct, and see the tutorial Using Xbox Live in UWP apps to get started.

Bug fixes

Some key bug fixes since r244 include:

  • Very large projects could sometimes fail to load in preview
  • Fixed video playback on iOS 11 and on case-sensitive file systems
  • Better support for audio playback in cross-origin iframes, and improved handling of autoplay restrictions
  • Fixes and improvements to various behaviors

There were many other fixes and changes; see the individual release notes below for full details.

Release details

For full details of all changes since r244, see the intervening release notes:

  • r245 (11 changes): Xbox Live improvements; bug fixes
  • r256 (5 changes): updated Cordova export
  • r247 (8 changes): Xbox Live statistics & leaderboards support; bug fixes
  • r248 (7 changes): bug fixes
  • r249 (5 changes): more bug fixes

We strongly recommend all users update to this stable release to take advantage of new features and avoid running in to bugs or compatibility issues we've already fixed. If you'd like to try updates and new features sooner and help test them, you can also update to our public beta releases. You can opt-in to beta updates from Preferences, or follow beta release announcements on our Facebook or Twitter accounts, or by subscribing to email notifications in your profile settings.

Changelog

Performance

Improved editor startup time


Comments

1
WhosWho 1,428 rep

Superb Guys, thank you very much for the app build service inclusion. :)

Monday, December 11, 2017 at 5:49:58 PM
0
JPBreau 1,957 rep

Forget about what I said about the NW.JS link missing. I think it's not mentioned for a reason, I'm just so used to updating it at the same time.
Anyways there appears to be a Bug in NW.JS V0.27.0. It doesn't work with this or any previous release of construct I've tried.

www.scirra.com/forum/nw-js-plugin-broken-in-preview-v0-27-0_t198544

Monday, December 11, 2017 at 6:45:33 PM
0
ferrod 17.8k rep
Anyone having problems launching?
quoted from Justin1967

It does not start me either

Monday, December 11, 2017 at 7:33:13 PM
1
anty21ro 7,117 rep

It is really opening projects faster. Would be nice for an improvement when we close big projects ,too , so they close faster.

Monday, December 11, 2017 at 9:50:34 PM
0
LukeNecklace 2,036 rep

Thanks so much for your on-going support with Construct 2, I am very much enjoying creating my games with it!

Merry Christmas to you all!

Monday, December 11, 2017 at 10:38:35 PM
0
mef1sto 5,198 rep

Thanx for update! But doesnt launch on win7 32bit (APPCRASH)

Tuesday, December 12, 2017 at 5:56:53 AM
0
leomcs 433 rep

Not working in W10 :(

Tuesday, December 12, 2017 at 2:31:44 PM
0
Paradox 40.8k rep

Thank you!

Wednesday, December 13, 2017 at 2:01:36 AM
0
GhostDev 4,181 rep

the audio component creates problems in lower versions of android when compiling it with cocoon.io

Thursday, December 14, 2017 at 1:27:53 AM
0
Lordshiva1948 41.9k rep

Thank you boys, not working on win10 32bit

Thursday, December 14, 2017 at 12:00:42 PM
0
escribanopalomino 403 rep

thanks for the work!!

Monday, December 18, 2017 at 6:30:17 PM
0
neverdie 5,481 rep

I have some bug i can't not open a new project in window7!

Tuesday, December 19, 2017 at 3:58:30 AM
0
Lordshiva1948 41.9k rep

working fine on win 10 64bit

Thursday, December 21, 2017 at 6:34:59 PM
0
Demkamen 443 rep

I come from 244r, cordova exporter in 250r build the app without sourse in image folder. Is it really normal? If I understand right, we can't use cocoon now?

Wednesday, December 27, 2017 at 7:16:23 PM
0
asepBEBE 746 rep

Thanks you :) (Y)

Monday, January 08, 2018 at 5:32:48 PM

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