This build has a few more bug fixes, mostly aimed at Physics and Video. The Physics behavior should now be better at handling changes to the object size over time, with improved code to update the Physics objects to take in to account new shapes. We also fixed a bug introduced in the last beta that caused it to break after minified exports.
The Video plugin has seen a couple of improvements as well, including updates to make sure playback works correctly in iOS apps. We've also backported some of the changes made in C3 that allow video playback to start automatically (without needing a user input event) when in iOS apps.
As mentioned in the previous release notes, we're now intending to do stable releases after just one or two beta releases, to make sure fixes arrive to the stable channel in a timely fashion. Assuming all goes well with this release, we should have a stable update to follow.