New this build: image points, and a new welcome screen when starting Construct 2!
Image points allow you to place points at interesting points on an image. For example, you could place an image point at the end of the player's gun, and spawn bullets from that image point. Then, bullets appear at the end of the gun, rather than at the object's origin (typically in the middle of the object). You can have as many image points as you like on each animation frame.
Image points use a new floating window in the image editor:
This provides a single place to set both the origin (formerly "hotspot") and image points.
Remember everything in Construct 2 is 0-based. However, the 0th image point is always the origin. Therefore, the first image point is at index 1. Try not to let this confuse you: just think image points are also 0-based, just the origin is always the first image point.
The new welcome screen should help speed things up for people who regularly open recent documents, and also give some good options for beginners to start exploring the software. Enjoy! :)