Don't Miss Out

Follow us now so you don't miss new releases!


Lightning Draw

Yann

6.203 seconds

Guest

7.483 seconds

Aritz

7.983 seconds

For the first 3 people to download this release!

Quick Draw

EgoAnt

21.843 seconds

Corvidae

34.216 seconds

apollo

38.156 seconds

glex

39.203 seconds

SketchDeluxe

46.983 seconds

Guest

56.513 seconds

AltairVitor

58.813 seconds

Guest

1m 9s

Yarfapet

1m 28s

Be one of the first 15 people to download this release!

Construct 2 Release r79

There is a more up to date Stable Release! Download the latest Stable release instead here.
Download

27.9 mb, Windows 8/Windows 7/Vista/XP

Monday, February 13, 2012

This is mainly a bug fixing release, but there's also the new Gamepad object beta. This allows games to be played with controllers like the XBox 360 controller in the browser. It's not yet widely supported though, since you need special builds of Firefox or Chrome to try it. More information in this thread.

Some other minor additions and some useful tweaks to Physics in the changelog below!

Changelog

Add

Gamepad object beta. For testing purposes only and still missing some basic features. Currently requires special builds of Firefox and Chrome (see this thread for more information). Button/axis mappings may also be incorrect in some setups and change in future. Currently only tested with XBox 360 controller on Firefox and Chrome and Logitech Dual Action on Firefox.

Add

Physics: action to enable/disable collisions with other physics objects

Add

Keyboard shortcut: F6 to export project

Add

Preferences: new 'Reset dialogs' button which will reset the UI to its default settings. Better than the old delete-registry-key trick.

Change

HTTP preview server now will no longer prompt check failures about "non-GET HTTP request received", instead will simply return 404 for non-GET requests like POST. Also now supports HEAD requests

Change

Order of execution when changing layouts has changed: behaviors now run at the end of the first tick, giving you the chance to disable them in 'start of layout'

Change

Export to PhoneGap: now by default requests no app permissions

Change

Export to PhoneGap: now remembers last entered settings

Change

Touch object: when exporting to AppMobi, can now use AppMobi-provided accelerometer values for 'alpha', 'beta' and 'gamma' if the browser does not support accelerometer. Useful for Android devices. Note in my testing with a HTC Sensation the values did not correspond exactly to the HTML5 accelerometer values, but it should be better than nothing.

Change

Updated Google Closure Compiler to latest version

Bug Fix

Physics: some things caused joints to be removed (changing animation frame, or certain actions). This should no longer happen and the joints should always remain.

Bug Fix

Check failure adding an object to a family with family variables

Bug Fix

Could not edit existing family variables (incorrect prompt about name in use)

Bug Fix

Chrome's sticky/delayed keyboard input bug is now worked around and hopefully does not happen any more.

Bug Fix

8 Direction: improved angle setting when sliding against solids, providing collision mask is symmetrical

Bug Fix

Sprite, Particles: did not properly take in to account the object time scale

Bug Fix

Destroying objects on start of layout did not immediately hide them, leaving them there for one tick

Bug Fix

Sometimes max() and min() incorrectly threw invalid parameter errors

Bug Fix

'count' expression on families gave wrong number

Bug Fix

Platform behavior: should now be able to correctly jump up "ladders" of jump-thru objects

Bug Fix

Cut/copy while renaming an item in the Project/Object/Layer bar would take effect in the layout view or event sheet view instead


Comments

6
ludodesign 29.9k rep

Yeah! 79 and keep going o/

Monday, February 13, 2012 at 4:51:32 PM
5
TELLES0808 21.2k rep

unstoppable =D

I liked the bug fix list,

Monday, February 13, 2012 at 4:54:57 PM
5
ethan0004 12.8k rep

very nice!! :D

Monday, February 13, 2012 at 4:57:00 PM
4
Kyatric 73.1k rep

Thanks for the continuous releases.

Monday, February 13, 2012 at 4:57:46 PM
4
Zral 5,785 rep

Yeah, F6 to export project! Woohoo

Monday, February 13, 2012 at 5:04:26 PM
3
ranma 13.6k rep

When exporting to arcade, after arcade update, keyboard events don't work, while in preview they work just fine :(

Monday, February 13, 2012 at 5:10:10 PM
3
delgado 31.4k rep

A NEW VERSION :D

Monday, February 13, 2012 at 5:10:15 PM
4
PixelPalette 8,146 rep

"Physics: action to enable/disable collisions with other physics objects " This alone made the release, but also excited for the gamepad support getting there. 8D

Monday, February 13, 2012 at 5:11:03 PM
4
Jakub 6,423 rep

Controllers support and so many awesome bug fixes! :)
OMW to add controllers to my games... :D

Monday, February 13, 2012 at 5:11:19 PM
4
KSLR 8,371 rep

Knock Knock. Whose there? BEASTS THAT'S WHO! Programmatic Beast Lords... of the dance.

Monday, February 13, 2012 at 5:15:05 PM
4
Ulisses 9,403 rep

I love Scirra! I'm a Scirra's fan!

Monday, February 13, 2012 at 5:26:14 PM
4
Bigheti 15.7k rep

wow ... already? Unbelievable number of great releases...Tks a lot!

Monday, February 13, 2012 at 5:27:53 PM
3
87santito 2,895 rep

C2 is amazing!

Monday, February 13, 2012 at 5:33:41 PM
4
Velojet 20.7k rep

You guys certainly rock! Adding gamepad support (even in beta form) puts you far ahead of the pack of game IDEs!

Monday, February 13, 2012 at 6:07:04 PM
4
Kiyoshi 12.7k rep

Great bug hunt !

Monday, February 13, 2012 at 6:07:29 PM

Leave a comment

Everyone is welcome to leave their thoughts! Register a new account or login.