Don't Miss Out

Follow us now so you don't miss new releases!

Construct 2 Release r95

This is an old Stable release! Download the latest Stable release instead here.

28.2 mb, Windows 8/Windows 7/Vista/XP

Friday, June 15, 2012

This build is a stable release update. It only has minor changes since the last beta, r94. If you're upgrading from the last stable release r90, be sure to check all the changelogs in between to see all changes made since r90. This includes, in brief:

  • r91 (18 changes): family behaviors, support for letterbox fullscreen modes, a new Dictionary data storage plugin
  • r92 (20 changes): support for importing project files, automatic spritesheeting on export, support for iOS retina displays, performance improvements
  • r93 (12 changes): support for loader layouts so you can make custom loading screens, Sprite and Tiled Background can load images from a URL
  • r94 (22 changes): new User Media plugin beta to access the user's webcam (Chrome 21+), support for snapshotting the canvas, Windows 8 Metro apps support updated for the latest Windows 8 Release Preview, lots of smaller plugin and behavior improvements

Please note the following breaking changes since r90:
r91 - the way parallax layers are positioned is now calculated slightly differently to prevent misalignment. However, this may require changes in existing projects. A common problem is positioning a sprite at WindowWidth / 2 no longer places it in the middle of the display; for that you need to use the new viewport expressions and write (ViewportLeft("Layer") + ViewportRight("Layer")) / 2.
r94 - the Bullet behavior no longer updates the angle of motion if the object angle is changed and its 'Set Angle' property is 'No'. You may need to add a separate 'Set angle of motion' action in the Bullet behavior, or just change the 'Set Angle' property to 'Yes'.

As always, we strongly recommend all users upgrade to the latest stable release. This will prevent you from running in to bugs and other problems we've already fixed.

Image editor improvements are scheduled next. Over the next few weeks we'll begin adding image editor tools and other improvements in the coming beta releases.



Button, Text Box: now automatically adjusts the font size depending on the layer scale

Bug Fix

Fix from r94 "Using global objects on loader layouts (including Array and input plugins like Keyboard) did not work properly" was not actually fixed. Should be working now.

Bug Fix

Sin behavior: made object disappear if the period was 0

Bug Fix

Importing GameMaker .gmx projects now also supports the format used by GameMaker Studio.


edisone 18.4k rep


Friday, June 15, 2012 at 1:03:56 PM
EnglishAcorn 16.9k rep

Thank you. :)

Friday, June 15, 2012 at 1:09:26 PM
Farrok 3,254 rep

currently installing...

thank you :D

Friday, June 15, 2012 at 1:13:11 PM
TELLES0808 23.1k rep

Awesome News, how GMakers will feel with Our potential now!? ^^

Friday, June 15, 2012 at 1:19:23 PM
NRABrazil 9,003 rep

Great news!!!

To infinity and beyond!!!

Friday, June 15, 2012 at 1:20:58 PM
glerikud 21.1k rep

Awesome! Right now I'm forming my developer group. All thanks to Scirra.

Friday, June 15, 2012 at 1:21:16 PM
felixsg 9,424 rep

Thanks very much

Friday, June 15, 2012 at 1:58:27 PM
PixelAmp 4,492 rep

Yay! Letterbox!!

Friday, June 15, 2012 at 2:28:56 PM
PNTR 6,109 rep

Great work!

Friday, June 15, 2012 at 4:03:18 PM
SointulArt 7,074 rep

Thank you!

Friday, June 15, 2012 at 4:33:21 PM
ludodesign 30.9k rep

Uhuuuuuuuuuu Stable! \o/
I am happy now \o/

Friday, June 15, 2012 at 4:47:42 PM
farsmile90 10.9k rep

Great job again !!!

Friday, June 15, 2012 at 5:40:44 PM
ethan0004 12.9k rep

nice job! :D

Friday, June 15, 2012 at 5:47:57 PM
Animate 12.6k rep

Best and most complete update YET!, Awesome workkkk...

Friday, June 15, 2012 at 6:24:04 PM
SocalSam 3,959 rep

Who are you guys? This is amazing!

Friday, June 15, 2012 at 6:26:53 PM

Leave a comment

Everyone is welcome to leave their thoughts! Register a new account or login.