New this build: support for importing scenes and actors from GameSalad projects (both the Mac and the Windows versions), as well as some more minor additions and some bug fixes. Watch out for changes in the Platform behavior, since it has a possibly breaking change this build. And don't forget as always you can also import GameMaker rooms and objects.
A lot of work has been done refactoring the runtime to help make it smaller on export (see the performance note at the bottom). However since a lot of code has changed this makes it more likely new bugs are introduced - as always please be on the lookout for new problems!
We are excited about getting exporting to EXE (Windows desktop) with Awesomium, but we've decided to postpone it for the next beta release while we sort some things out. Hopefully it won't be long!
Note the manual has now been updated for r95 (we only update the manual on stable releases to prevent confusion). That means you can now look up newer features like Families and project files in the manual.