'Snot'..a block smash game.

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Post » Sun Nov 20, 2011 2:20 pm

Lauch the 'Snot' into the block's to destroy them before the timer runs out.
Type-Kids Physics game.

Click on the silver pegs to fire the snot.

WIP...only one 60 second level at the moment.



Play

More levels in the pipeline.
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Post » Sun Nov 20, 2011 4:05 pm

Heh, kinda interesting concept. Could be pretty fun with a bit more polish and more levels.
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Post » Sun Nov 20, 2011 6:47 pm

Agreed. I like this idea!
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Post » Sun Nov 20, 2011 7:37 pm

I like the splash screen as directly tryable tutorial.

For the physics itself, I'd limit the amount of stretch to have to launch the snot rather than just clicking and making it bounce all over the place in expectation of major damages to bricks.

As said, interesting idea that needs to be worked on.
Keep up the good work.
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Post » Sun Nov 20, 2011 11:56 pm

It's a nice game. I agree with Kyatric's idea, it'd make it bit more fun. (Not that it isn't already)
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Post » Mon Nov 21, 2011 1:30 pm

[email protected]
Heh, kinda interesting concept. Could be pretty fun with a bit more polish and more levels.

   Thanks

[email protected]
Agreed. I like this idea!

    Thanks

[email protected]
I like the splash screen as directly tryable tutorial.

Good idea

For the physics itself, I'd limit the amount of stretch to have to launch the snot rather than just clicking and making it bounce all over the place in expectation of major damages to bricks.

       The 'Snot' does fire at differents speeds dependening on how long you hold the mouse button down, and if you can alter the speed by clicking on a peg while the snot is in 'mid flight'

As said, interesting idea that needs to be worked on.
Keep up the good work.

Thanks.

[email protected]
It's a nice game. I agree with Kyatric's idea, it'd make it bit more fun. (Not that it isn't already)

Thanks....working on it. chrisbrobs2011-11-21 13:31:07
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Post » Mon Nov 21, 2011 2:41 pm

Cool concept. The physics are really nice. I finally figured out I could move the snot while it was in mid-air, which made it a lot easier to control.

Also, i kept thinking the name was Snot Time, based on the way the title and the Time label were situated. Come to think of it, Snot Time isn't a bad title either.
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Post » Mon Nov 21, 2011 2:54 pm

It has a cool concept indeed, but like @Somebody said needs to be polished.

the snare/drums sound effect's too much loud and noisy. It messes my earing around.
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Post » Mon Nov 21, 2011 4:24 pm

I love it.1
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Post » Tue Nov 22, 2011 7:29 pm

[email protected]
Cool concept. The physics are really nice. I finally figured out I could move the snot while it was in mid-air, which made it a lot easier to control.

I should have mentioned this in the guide

[email protected]
It has a cool concept indeed, but like @Somebody said needs to be polished.
the snare/drums sound effect's too much loud and noisy. It messes my earing around.

Agreed..the sound is awfull.

[email protected]
I love it.1

Thanks

Overall, i do think the basic gameplay is ok...just needs a bit of polishing and extra levels...thanks for you imput.

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