1-or-2 pixels tall line between player sprite and floor?

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Post » Wed Aug 09, 2017 9:38 pm

So I'm making a simple platformer, got the player and ground ready and it all works swell-- but the player sprite always seems to be overing two pixels above ground. All the frames are aligned to the bottom on floor and player alike, what could be causing this?
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Post » Thu Aug 10, 2017 10:58 pm

Have you checked your collision polygons?
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