$100 job (A.I. pathing help)

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Post » Fri Jul 04, 2014 2:44 pm

Message: MonkeyDLuffy is not yet permitted to post plain text URLS (300 rep required). 1 URLS removed. Why?
Hello,

I need someone to teach me how to make my 2 A.I. enemies find the players, wherever they may be. The game is not a top down game, nor is it a platformer. It's sort of a 2D side-scroller type of game. The level itself has multiple floors that the players can go to. There are multiple exits and entrances into each area. There is no need to program the enemies to jump. I only need the enemies to go on a patrol throughout the level, and a second option would be to hunt the players down wherever they are.

The level is full of ladders and slope bridges. No jumping required. Players can go left, right, and up/down (using ladders). Let me know if this can be done. If so, PM me, or reply to this post and we can go from there.
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Post » Fri Jul 04, 2014 2:45 pm

I switched from game maker to construct after getting stuck with a physics problem.
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Post » Sat Jul 05, 2014 3:21 am

@Blinkx: I cannot reply to your message because i don't have enough reputation. Please message me on FB or steam. I still need help.
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Post » Sat Jul 05, 2014 3:22 am

@Blinkx: I cannot reply to your message because i don't have enough reputation. Please message me on FB or steam. I still need help.
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Post » Sat Jul 05, 2014 3:39 am

@blinkx123 read above message
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Post » Sat Jul 05, 2014 5:12 am

@blinx123 above
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Post » Sun Jul 06, 2014 2:44 am

I cannot reply to messages, due to my reputation level being too low. So, I can only suggest that you contact my through FB or Steam. The job is still available. I sort of had an agreement with one user, but I have yet to hear back from him. So, as far as I can say, the job is up for grabs until someone actually gives me what I need. Then, the payment will go to that person.
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Post » Sun Jul 06, 2014 4:32 am

@MonkeyDLuffy just try to keep posting on forum,but don't make a spam until you get reached 10 posts maybe,or 20 posts
~Everyone can make GAMEs~
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Post » Sun Jul 13, 2014 8:31 pm

Sounds pretty straightforward:

if player.x < enemy.x - enemy move left
if player.x > enemy.x - enemy move right
if player.y < enemy.Y and enemy is over ladder - enemy climb up ladder
if player.y > enemy.Y and enemy is over ladder - enemy climb down ladder

probably should have some stuff happen when colliding with walls and so on, but seems to me these are the basics, right?
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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