Hi, usually, when I set the "bullet angle of motion" to 180, it goes left. But sometimes when I run the project, it goes up.
Usually, when I set a sprite bullet angle of motion to 270, it goes up. But right now, this makes it go left.
Am I going mad?
It works for some days, then for no apparent reason, starts going in the wrong direction. Once I fixed it by setting the sprites "set angle" to no in the behavior editor, but now this doesnt fix it either.