[104] Platform bugs + 2 extra questions.

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  • Hi Ashley!

    I'm finally finding some time to work on my game project again: It is a bigger version of The Convergence.

    Right now I'm working in the characters and item's behaviors in a very messy sandbox layout. And I found a few problems that have been bugging me.

    .CAPX: https://dl.dropbox.com/u/7324985/platform_bug.capx

    1- When switching gravity back to the ground, the character will move a few pixels to the right.

    2- When the platformer is on top of a moving object and hits a wall, it starts jumping like crazy. Only happens on one side (wall to the left).

    3- Don't know if that's a bug, but the character speed changes once it is in a moving platform. If it's not a bug, any hints on how to fix this?

    ... and a question - don't know if that's a bug:

    4- I decided to create a "Dumb Layout" (poor name choice <img src="smileys/smiley9.gif" border="0" align="middle">) where I can store the sprites that I want to create later in the game, but don't want hanging around the layout. This technique works perfectly in the preview mode, but when I export the project, none of the images there will be present. What's happening? Am I missing something?

    Thanks a lot, can't wait to show everybody my game! <img src="smileys/smiley4.gif" border="0" align="middle">

    EDIT**

    oops i made only one question

  • I got the anwers for my question: I was not setting the LOADER as my first layout. <img src="smileys/smiley19.gif" border="0" align="middle" />

  • 1) Should be fixed in r106

    2) Should be fixed in r106

    3) Not sure what you mean here. It's by design that if you run to the right your speed is your running speed plus the speed of any moving platform you're on, so it sounds like normal behavior.

  • Thanks for the fixes!

    As for the moving platform, I'll try to think of some way to work around this. I feel it's kind of weird to see the character running super slow/fast depending on the platform movement :-P

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  • - its perfectly natural. If you're on a conveyor belt and you walk in the same direction as it's going, you go faster than if you were walking on the ground. In fact it would be weird if you still travelled at the same speed.

  • Sure, I understand the concept, it's just not working for my game. <img src="smileys/smiley2.gif" border="0" align="middle" />

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