[154] asymetrical collision polygons

Bugs will be moved here once resolved.

Post » Sat Dec 14, 2013 7:12 am

Link to .capx file (required!):
https://dl.dropboxusercontent.com/u/53374990/Forum/bugs/r154AsymetricalCollisionMasks.capx

Steps to reproduce:
1. preview .capx
2. press space to toggle physics off and on

Observed result:
If a physics object has an asymmetrical collision polygon, and an offset origin point, the collision polygon gets screwed up.

this is new to r154 & was not present in previous versions, including 153 when asm was inserted.
it happens regardless of using box2d web or ASM

Expected result:

Browsers affected:
Chrome: yes
Firefox: yes
Internet Explorer: untested

Operating system & service pack:
win7

Construct 2 version:
    154 only keepee2013-12-14 07:15:26
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Post » Tue Dec 17, 2013 2:15 pm

Thanks, good catch. Should be fixed in the next build.
Scirra Founder
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