[1GAM] Father Jonah Saves the Day

Show us your completed creations made in Construct 2

Post » Mon Feb 04, 2013 1:50 pm

Hi everyone!
I used Construct 2 to make this microgame:
http://www.kongregate.com/games/onehandclap/father-jonah-saves-the-day
for the January challenge of One Game A Month.
I used the ZX Spectrum's resolution and palette and laid the game out to be a tribute to Stephen Crow's Wizard's Lair and Locomalito's L'Abbaye des Morts and did everything in a week or so.
I had a lot of fun while working on the game and I hope you guys and gals will enjoy it, even if it's very short. =)
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Post » Tue Feb 05, 2013 2:37 am

Nice game quite fun. Think you nailed the homage to wizard's lair. Are you doing another game in this same style for February 1GAM? or something else?
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Post » Tue Feb 05, 2013 12:05 pm

Thank you very much for playing, I'm glad you liked the game and extra-glad to receive feedback from a great dev like you. =)

I'd like to do a totally different game for February 1GAM, but I'm still in the planning stages and I'm afraid the idea I had could be well out of my reach. But I'll try. =)
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Post » Sat Feb 16, 2013 12:41 pm

Just a quick note to let you guys and gals know that Father Jonah Saves the Day can now be played on Game Jolt, too. =)

http://gamejolt.com/games/adventure/father-jonah-saves-the-day/12292/
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Post » Sat Feb 16, 2013 7:48 pm

Another quick update... they talked about the game on IndieGames.com! I can't believe it! =)

http://indiegames.com/2013/02/browser_game_pick_father_jonah.html
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Post » Sat Feb 16, 2013 8:14 pm

simple and fun...like games used to be, all the time.

i saved the day with one life left...well done.
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Post » Sat Feb 16, 2013 9:01 pm

Thanks for playing! =)
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