1st game ever whoohoo!!!

Show us your completed creations made in Construct 2

Post » Wed Jul 02, 2014 7:57 pm

thank you all for the great comments, feedbacks... ! glad you enjoyed it... @A0Nasser, I used about 30 sfx... ­@onur... Takes more than 2 minutes... yikes!! will look into that, I know I had fixed this issue previously, and it usually takes about 10-30 secs max, I guess now it'll be platform specifics issue I need to address...

@mystazsea I'd love to post it on arcade, but the size is not right and the weight also! ... I'll probably make a smaller version seeing that the comments are good...

Now I'm trying to set it up for Google Play, but exporting it to android gives me an HTML... I don't think it,s right...

Cheers!!

Marc,.
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Post » Thu Jul 03, 2014 2:36 am

Gross and cool at the same time
Check out my games on Google Play:
BEAST ATTACK (1,000,000+ downloads!)
ZOMBIE BASH (Android) (Launched Feb 17)
ZOMBIE BASH (iOS) (Launched March 17)
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Post » Thu Jul 03, 2014 2:25 pm

jook00 wrote:Gross and cool at the same time


LOL!!! Goal achieved! :) :mrgreen:
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Post » Sun Aug 10, 2014 1:03 am

Really nice. congrats. Will you put this on Google or IOS?
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Post » Sun Aug 10, 2014 5:47 pm

Love the graphic style!
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Post » Mon Aug 11, 2014 9:30 pm

Fantastic graphics
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Post » Sat Aug 16, 2014 1:49 pm

Awesome game and graphics! Great job.
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Post » Tue Sep 09, 2014 3:09 pm

Remmy112 wrote:Really nice. congrats. Will you put this on Google or IOS?


Yes.. trying to it on Android first.. but can't get the ipa to load.. always getting an error... this is where I'm stuck at right now..
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Post » Wed Sep 10, 2014 1:02 pm

really nice on GP. So you're going to monetize via IAP? I saw you have 100 downloads already, are you promoting, or are ppl sharing with friends. I think a leaderboard is necessary ( google leaderboard) GL with it.
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Post » Wed Sep 10, 2014 1:13 pm

@luxvideo Congratulations! Be proud of your accomplishment, and know that all praise is deserved, you've done well and many people give up when their game continues growing in size every development hour spent. Congratulations also on hitting this finish line, :). Keep up the good work, you've got an amazing community here at the Scirra forums always happy to support your endeavours.
Founder of Jadelight Studio, Developer of Libertas Aedifex, regular C2 Help contributor and fan of ambient music and Star Wars.
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