24h GameHack - 'Beyond the Wardrobe' - GameStick!

Show us your completed creations made in Construct 2

Post » Mon Nov 18, 2013 1:53 pm

So I've just got back from the TIGA GameHack in London, which was hands down the best game jam I've been to. 36 hours of no sleep, with only a few hours the night before definitely took its toll!

Summary:
The game is about a young boy who's too old to believe in monsters, but still too young to not be afraid. To overcome his fear, he ventures into the wardrobe to shine a light on his tormentors - literally!

Video
[TUBE]http://www.youtube.com/watch?v=lKfceBM3sac&hd=1&vq=hd720[/TUBE]

GameStick

I was able to get the game running on GameStick with CocoonJS. Point sampling killed performance for some reason, and WebGL effects also seemed like a big drain. However with those disabled I was able to get moderate performance whilst running on the pre-release hardware.

One gotcha is that the primary gamepad uses index 1, rather than index 0 which I think is the standard.


I need to really work on the difficulty curve, and maybe adding some more beasties, then I'll be distributing for free on Ouya and Gamestick :)
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Post » Mon Nov 18, 2013 1:58 pm

@thehen That's very cool!! Sorry to hear about the lack of sleep - but it paid off in the end with this game!! Awesome!!
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Post » Tue Nov 19, 2013 1:47 pm

@damainman cheers!

Here's a timelapse of development too :)

[TUBE]http://www.youtube.com/watch?v=9p3sdC2a3EQ&hd=1[/TUBE]
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Post » Tue Nov 19, 2013 2:24 pm

that time-lapse breakdown was very funny :D

you did a really good job! :)
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Post » Sun Nov 24, 2013 2:42 am

Hey! I didn't know you could get C2 games on GameStick, any tutorials about?
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Post » Wed Nov 27, 2013 1:32 pm

@LevelUpJordan not yet I don't think. CocoonJS haven't even announced official support. Just use the gamepad object with the gamepad index of 1 and follow CocoonJS tutorials for exporting to Android.
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Post » Sat Nov 30, 2013 11:57 am

Thanks! :D
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