[2D Moba] - League of Pixels

Show us your completed creations made in Construct 2

Post » Thu Sep 15, 2016 8:56 pm

Hey!
I am finally finished with the basics of my small 2D local multiplayer splitscreen moba! (Multiplayer OFFLINE battle arena)
You can download the game on my homepage, since it is too big for Arcade and also got the "Canvas" Plug-in for splitscreen!
Test my game now and give me a rating.
I also search someone to help me with the development (Especially the graphics: Pixel Art Champion-models, Animations, Terrain etc.) , since this game is supposed to be updated frequently!

Play now in browser without downloading:
https://kingdanius.itch.io/league-of-pixels-2d-moba

Homepage:
http://leagueofpixels.jimdo.com/play (Copy and Paste!)

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For now, you can chose out of 2 Champions, with one of them having a 2nd skin.

Hope you like my game :D
Last edited by 13spongg13 on Mon Sep 26, 2016 11:03 am, edited 6 times in total.
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Post » Fri Sep 16, 2016 4:57 am

You know, this pretty much seems like major copyright infringement to me.
Zelda Gamekit (my project)



Example capxs:

Zelda-Style Inventory

Zelda Health

3-saveslot system

[url=https://www.dropbox.com/s/d4396pwak0oh7q6/ZeldaDialogueSystem.capx?dl=0]Zelda-like Dialogue[
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Post » Fri Sep 16, 2016 5:33 am

LaDestitute wrote:You know, this pretty much seems like major copyright infringement to me.


Yeah i know, I already posted it into the lol forums and decided you use community made champions.
I will change the both sprites when i am finished with the majority!
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Post » Thu Sep 22, 2016 9:39 am

Can this not be played online? What is the filesize?

Also, have you thought about using Photon to make it truly multiplayer?
We make Facebook games!

Please contact us if you want to work with us to release your game on Facebook - our team have generated millions of installs for our own C2 and Flash games, and we can do revenue-share deals with YOU, too!

https://u1stgames.com
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Post » Mon Sep 26, 2016 11:02 am

sidneycat wrote:Can this not be played online? What is the filesize?

Also, have you thought about using Photon to make it truly multiplayer?


Photon? No I didn't think about it yet ^^.
Someday maybe gonna be online but for now Splitscreen.

Also it is playable in Browser now:
https://kingdanius.itch.io/league-of-pixels-2d-moba

:)
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Post » Mon Sep 26, 2016 6:25 pm

Good stuff man! But yeah, if you're going to do any further development, I would 100% recommend not using any more league assets (lol)

On that note, I really like your idea of upcoming characters! There are plenty of "open source" characters that you can use, many of which are already in LoL, such as Wukong. So, you could have a character called Wukong, who is a monkey with a staff that can change size etc, but probably best not to use the same skills exactly as they are. You could read more into his lore and come up with your own stuff...

Some LoL stuff is loosely based off of other stuff which has then be adapted enough to not cause copyright issues; for example, Khazix is "Alien", and Rengar is Predator, and their sub-quest reflects this :)

For more characters, you could look to other areas of mythology, such as the Greek and Roman gods, Asian gods, Egyptian gods, African gods, etc etc etc

Sorry to babble on so much but I really love the idea of developing a moba from scratch, and the option for online play would definitely be a good idea. Photon plugin would be perfect for this!

Good luck with your project! There is no reason why it cannot be successful and you cannot make good money from this :)
We make Facebook games!

Please contact us if you want to work with us to release your game on Facebook - our team have generated millions of installs for our own C2 and Flash games, and we can do revenue-share deals with YOU, too!

https://u1stgames.com
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Post » Tue Sep 27, 2016 2:00 pm

sidneycat wrote:Good stuff man! But yeah, if you're going to do any further development, I would 100% recommend not using any more league assets (lol)

On that note, I really like your idea of upcoming characters! There are plenty of "open source" characters that you can use, many of which are already in LoL, such as Wukong. So, you could have a character called Wukong, who is a monkey with a staff that can change size etc, but probably best not to use the same skills exactly as they are. You could read more into his lore and come up with your own stuff...

Some LoL stuff is loosely based off of other stuff which has then be adapted enough to not cause copyright issues; for example, Khazix is "Alien", and Rengar is Predator, and their sub-quest reflects this :)

For more characters, you could look to other areas of mythology, such as the Greek and Roman gods, Asian gods, Egyptian gods, African gods, etc etc etc

Sorry to babble on so much but I really love the idea of developing a moba from scratch, and the option for online play would definitely be a good idea. Photon plugin would be perfect for this!

Good luck with your project! There is no reason why it cannot be successful and you cannot make good money from this :)



Thank You for your support ^^
I didn't hear from Photon yet but I will look at it! :)
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Post » Wed Oct 05, 2016 9:48 am

Update:
Huge Graphik improvement (way higher resolution of the pixels)
Replacing many Globals variables with local, to make the copying of champions to the other team and skins a ton faster
Healing in base and soon gold for kills to buy updates !
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Post » Mon Oct 24, 2016 3:45 pm

Another big update:
Now with Select Screen and the new Champion I'ceat being live!
Test it now! Also the map was slightly expanded to the top so there is more terrain to climb now.
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