When I import my FLAC music, it converts it to M4A and OOG. Now this isn't much of a bother, but each file is around 1mb in size. I'm trying to keep the file size down to under 30mb so I can use Cocoon, but I'm just over at 31mb. Does anyone know why 2 kinds are needed? I assume its in case I want both Android and IOS, but I'd rather have a choice when exporting so I can keep file sizes down.
Does anyone have a decent way of sorting out music for mobile games?