\$35 for fixing two bugs

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» Mon Nov 25, 2013 12:24 pm

Hello People!
In this simple game you have to place tiles like this
1 2
3
to win
I will pay 10\$ for fixing two bugs:
https://www.dropbox.com/s/vzwaat209iiypex/puzzy.capx
1) i notice that, sometimes happens "never win" situation,
just imposible to place tiles in right order
1 2
3
2) sometimes happens "automatically win" situation, when tiles randomly plased in right order
Very much appreciate your help!Chigabooga2013-11-28 11:03:05
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» Wed Nov 27, 2013 12:28 pm

If somebody have any questions. I can answer. Chigabooga2013-11-27 12:29:02
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» Wed Nov 27, 2013 3:48 pm

Will the game remain 3 pieces?
If not, fixing these events doesn't really make sense.

Even in the 15 piece sliding puzzles there are a lot of impossible situations. To fix this it would be easiest to create the puzzle finished and after slide the pieces the only way possible to make sure an impossible isn't created.

This could probably be done in an array by someone much more intelligent than I am.
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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» Thu Nov 28, 2013 11:01 am

Not 3 pieces ofcourse, i simplifed game to show the problems.
Level by level quantity of pieces will increase.
I have to fix this two bugs, it's very important.

I'LL PAY \$35 FOR FIXES !!!Chigabooga2013-11-28 11:01:44
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» Thu Nov 28, 2013 12:05 pm

As I said, by simplifying the game, you have simplified the first problem.
The problem will become increasingly more difficult to solve when there are more pieces.
I'm not even sure if it is possible to create one solution that will solve your issue for every quantity of pieces, or if it will have to be adjusted every time the quantity of pieces changes.
Thre are people on this forum who could wrap their head around this problem for sure, so I hope they find this topic.

I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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» Thu Nov 28, 2013 12:25 pm

@LittleStain
Thank you for sharing your thoughts LittleStain.
I understood what you talking about.
I see decision for "newer win" problem in this:
instead randomising position of tile better
RANDOMIZING MOTION OF EMPTY TILE
i mean that at the beggining of the game EMPTY TILE
kind of running through all tiles
(switching positions with every tile nearby one by one)
thereby making some mess(randomizing)
This variant never will leads to "newer win" situation and solve both bugs.
BUT I DON'T KNOW HOW TO IMPLEMENT IT!!!
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» Thu Nov 28, 2013 2:38 pm

Have a look here: 15 game
Go to R0J0Hound's example.
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» Fri Nov 29, 2013 2:31 pm

Thank you i'll try it
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» Fri Nov 29, 2013 2:32 pm

@lennaert
I PMed you
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» Fri Nov 29, 2013 4:58 pm

replied :)
Who dares wins
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