360 Degree Movement on Platforms

For questions about using Classic.

Post » Sun May 01, 2011 3:21 pm

Hey, yeah, i'm new, so excellent piece of software you guys got here, it's very useful, thanks :)

And you guys have made some really good stuff, too.

Anywayyyy, basically, I was looking at tutorials and example files but I couldn't quite find what I need, and what i'm trying to do, i'm making a platform game, but alot of the platforms is loops and curves, and I can't quite seem to get a custom movement engine where the character can run from a flat surface onto a curved surface or a loop properly, whilst the character itself rotates freely with it, using the inbuilt platform engine the characters angle didnt change at all whilst running up a curved slope, I need the movement to be completely fluid & glitch-free to not hinder the gameplay at all.

Any ideas guys? It would be much appreciated, thanks :)

Also, sorry if I missed any tutorials that help with this kind of thing, i've been looking for a while.
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Post » Sun May 01, 2011 3:34 pm

You might want to get in touch with Candescence. He's been working on and off on a Sonic engine for a while now, and probably has more practical knowledge of that sort of stuff than anyone else around here.

His profile:
memberlist.php?mode=viewprofile&u=659
Moderator
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Post » Sun May 01, 2011 3:39 pm

Thanks, i'll send him a PM :)
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