3D arena shooting

Post your own tutorials, guides and demos.

Post » Mon Jun 22, 2009 4:45 pm

well today i decided to whip up a quick test of some 3d concepts and ideas i wanted to try in 99.3

http://files.getdropbox.com/u/1010927/3d%20shooting.cap

its simply a test of shooting in 3d space, using Z depth as a dimension in place of Y. the collisions with the blue squares are a bit bugged at the moment, but im trying to fix that.

mouse controls your aiming direction, clicking spams a stream of bullets, and shift is to jump, arrows control your characters L/R movement and Z movement.
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Post » Tue Jun 23, 2009 12:54 am

that's fair awesome, nice work
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Post » Tue Jun 23, 2009 3:37 pm

Cool
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Post » Fri Jun 26, 2009 5:08 pm

That's pretty damn groovy
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Post » Wed Jul 01, 2009 9:28 pm

Cooler than 2D... and harder. :( My peanut-sized brain isn't very good at maths.
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