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Post » Sun Jan 20, 2008 3:12 pm

Well after 1.0 I will explore 3D a bit more, and see if I can come up with something cool to play with - 3D sprite would be a good way to go.
Scirra Founder
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Post » Sun Jan 20, 2008 6:26 pm

[quote="Jeswen":27x2uv09]@Attan: I disagree 100%. We already have several 2D gamemakers to choose from. Anything to set Construct AHEAD should be added.[/quote:27x2uv09]

I agree with this but more the point that 3D in 2D games doesn't work. I already mentioned Paper Mario but i'll mention it again because it's an amazing example of a 2.5D game :D.
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Post » Sun Jan 20, 2008 8:40 pm

[quote="timtim":2t47qa5n]I already mentioned Paper Mario but i'll mention it again because it's an amazing example of a 2.5D game :D.[/quote:2t47qa5n]

That's all I am hoping for. More 3D options within the 2D scape.
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Post » Mon Jan 21, 2008 12:27 am

[quote="Ashley":1vucju0a]Well after 1.0 I will explore 3D a bit more, and see if I can come up with something cool to play with - 3D sprite would be a good way to go.[/quote:1vucju0a]
I'd look for some form of mesh support. You're using Newton GD for physics (last I heard anyway) so perhaps you could update the wrapper to support 3D and mesh collisions as well - with support for even some basic mesh stuff, physics and lighting you'd have enough there to give Construct a real edge.
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