3d Graphic Maker

Discussion of tools and resources for game developers

Post » Mon Jul 07, 2014 12:10 am

Does anyone know any good free medium sized program that makes 3d graphics for games?
it's really cool how to add 3d graphics in 2d games! :D Like clash of clans.
edit** An easy one too :lol: **edit
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Post » Mon Jul 07, 2014 12:41 am

Blender 3d

blender.org
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Post » Mon Jul 07, 2014 9:18 am

@FragFather , I hate Blender, it's too damn hard on me :cry:
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Post » Mon Jul 07, 2014 10:42 am

Autodesk 3DS Max, and maybe Art of Illusion. I'm also use Anim8or.
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Post » Mon Jul 07, 2014 10:55 am

SketchUp is really easy to use, but mostly for Maps and Buildings!
https://www.helmade.com
Check out our start-up and configure your own helmet in true 3D.
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Post » Mon Jul 07, 2014 2:15 pm

3DS max is far from free.
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Post » Mon Jul 07, 2014 2:21 pm

@dhindon you are right!
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Post » Mon Jul 07, 2014 4:07 pm

I would still say give Blender another try. I have really started to appreciate how powerfull it is. Specially cycles renderer and all for free.

You usually don't need most of the stuff, but it is nice that you have the options. And no matter what program you use you still have to get the hang of the modeling, for example plan a bit ahead how many polygons you need for a certain shape later (if you are not familiar with 3d modeling). I would also recommend to use some reference images.

And if you don't like texturing (UV unwrap and all that) the vertex paint tool is good option as well.

You will see that I'm by no means a pro with Blender, but here is one character example what I made with vertex paint.
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Then when you feel confortable with the software you have the option to make some photorealistic bread :)
https://www.youtube.com/watch?v=rrP1-ZJz3GA
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Post » Mon Jul 07, 2014 4:20 pm

@katala nice 3d graphic! Well, I guess it needs time to catch up in 3D modeling , since I don't anything about 3D graphic editors expect they are 3D :lol:
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Post » Mon Jul 07, 2014 5:29 pm

@Naji

You could try Bryce, SoftImage XSI, Wings3d, Seamless3d but, no matter the tool you choose, you are going to have to work through learning it. There is no such thing as a 3d modelling tool that you just immediately know how to use. Also, while free, some of these tools licenses don't allow you to create commercial content unless you pay.

I started 3d modelling using 3dS Max. It is an amazing tool but, as mentioned, too expensive. I tried Blender and XSI and finally settled on Blender because it has the most features and a completely permissible license. It can be hard to learn but, so are every one of these other tools.

<Note> a list of 3d modelling programs can be found here:
http://en.wikipedia.org/wiki/List_of_3D ... g_software
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