3d Graphic Maker

Discussion of tools and resources for game developers

Post » Mon Jul 07, 2014 6:26 pm

My vote for Blender3D , I have used 3Ds Max and Maya before but they are too costly for me, so I switched to Blender3D , for the first time it's kinda little weird mean to say the navigation and keyboard shortcuts , but as you get use to it, it's a breeze.

After that make some model , render it what kind of output you want and you can use those photo or pic in C2 and they really look like 3D, I have done this before in a game which is yet uncompleted.

:)
B
97
S
20
G
15
Posts: 198
Reputation: 14,596

Post » Mon Jul 07, 2014 9:45 pm

I'm a graduated 3D-artist and I do most of my work in 3Ds max and Zbrush. I can assure you that every 3D-software feels too complicated in the beginning. But after a few tutorials on youtube you'll be able to get the hang of it and boom you'll love it and can make whatever you want :D Blender is very poweful and it is free and I strongly advice you to try it out and learn by watching tutorials. This is a character I made in one hour (texture time not included) in Blender when I tried it out. So keep at it, its worth it in the end 8-) Good luck!
You do not have the required permissions to view the files attached to this post.
B
58
S
25
G
14
Posts: 791
Reputation: 13,298

Post » Mon Jul 07, 2014 10:03 pm

@Anonnymitet your graphics are totally amazing! Great job out here!
ImageImageImageImageImage
B
57
S
16
G
5
Posts: 852
Reputation: 11,536

Post » Tue Jul 08, 2014 12:36 am

Blender has one of the worst UIs, I've seen, honestly.
B
11
S
3
G
8
Posts: 473
Reputation: 4,569

Post » Tue Jul 08, 2014 12:49 am

@Naji Thank you, but that image isn't anything advanced really ;)

@Azu I agree if you are coming from for example Maya or 3Ds max. Then it feels quite messy. But I think that is just something you'll get used to after playing around with it for a while.
B
58
S
25
G
14
Posts: 791
Reputation: 13,298

Post » Tue Jul 08, 2014 1:23 am

Even before I used 3DS max or Maya, I tired blender and I couldn't stand the UI. Same reason why I don't like GM.
B
11
S
3
G
8
Posts: 473
Reputation: 4,569

Post » Tue Jul 08, 2014 5:25 am

I used to work for years with Cinema 4D and then tried Blender. Although I know that Blender is very powerful and can easily compete with the industry standard, I couldn't access its powers - just because of that we-need-to-be-different user interface. It complicates things, isn't intuitive, hinders you more than guiding you.

However, there's another free modeler you shouldn't ignore: Sculptris
Easy said it works quite like in real life, where you would take some clay and form your model from it. Its approach is less technical, more artistic.
Image
B
24
S
8
G
10
Posts: 1,821
Reputation: 8,279

Post » Wed Jul 09, 2014 2:03 pm

I can use Blender on my older PCs, but not in my current PC. Blender's UI is scattered in my Lenovo IdeaPad S110. Maybe Blender isn't support with Intel cards. So I'm use 3ds Max, Wings 3D or Anim8or.
Twitter | Facebook | Instagram

If you play Puyo Puyo games, you can meet me at the Puyo Puyo English Community Discord: https://discord.gg/0k41S8ARwvY2iTIQ
B
104
S
24
G
11
Posts: 698
Reputation: 12,935

Post » Fri Jul 11, 2014 9:30 pm

Daz3d is nice . The app is free and the 3d model that comes with the free app is morphable , No 3d modelling needed just morph the existing mesh and you are good to go.
B
23
S
3
G
6
Posts: 1,356
Reputation: 7,176

Post » Mon Jul 14, 2014 4:29 am

Go with Zbrush for modelling and Blender for animation. Blender modelling is a bit difficult but once you learn the short cuts and the tricks it can be fast as well.
Image
B
21
S
9
G
3
Posts: 156
Reputation: 3,565

PreviousNext

Return to Tools and Resources

Who is online

Users browsing this forum: No registered users and 0 guests