3D Missile Cannons for Game Development

Discussion of tools and resources for game developers

Post » Mon Sep 10, 2012 11:55 pm

Trying out more colorful texture style for Missile Cannons.
Most of my work is dark and colorless, this is just an experiment to see where I'm at.
Any feed back would be appreciated on if I used too much colors or not.

Missile Cannons preview: http://www.moddb.com/members/angryfly/images/3d-missile-cannon-1-game-development
View in 360 degree: http://www.youtube.com/watch?v=MPqNL0V6gic\

My well known free 3D models for game development:
3D Space ship 1: http://www.turbosquid.com/3d-models/free-3ds-mode-space/588767?referral=Angryfly
3D Space Ship 2: http://www.turbosquid.com/3d-models/ready-games-real-time-max-free/564704?referral=Angryfly
3D Space Ship 3: http://www.turbosquid.com/3d-models/ready-games-real-time-3ds-free/644656?referral=Angryfly
Feel free to use those in any games.

About my work:
I mostly create very low poly 3D Spaceships, 3D Battleships, 3D Space Stations, 3D Space Fighters and destroyers specifically for game design and development.
All my work can be used in any game and any platform. For PC Games, Mobile Games, etc..

My 3D work can be found here: http://www.turbosquid.com/Search/Artists/Angryfly?referral=Angryfly
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Post » Tue Sep 11, 2012 2:46 pm

That's very cool Angryfly. Do you have any 2D art?
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