3D Models\Obect examples(new)

Post your own tutorials, guides and demos.

Post » Fri Aug 12, 2011 5:35 pm

This example Illustrates how to add simple shadows and reflections to 3D objects.



http://dl.dropbox.com/u/22173473/3Dshadows.rar

(It's not a game !)

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Post » Fri Aug 12, 2011 6:45 pm

@chrisbrobs

I like this. Lots of possibilities for household item interaction.

If you don't make a game out of this, you're mad

zen
If your vision so exceeds your ability, then look to something closer.
Moderator
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Post » Fri Aug 12, 2011 7:12 pm

[QUOTE=zenox98] @chrisbrobs

I like this. Lots of possibilities for household item interaction.

If you don't make a game out of this, you're mad

zen[/QUOTE]

I did create it for a 3D game based on 'Ooglies'(CBBC) but didnt think it would appeal ?

I might continue work on it now, i've already created loads of other 3d models that i didnt include in this cap.

I will put a level together with the other stuff and post it....let me know what you think?

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Post » Sun Aug 14, 2011 7:04 am

what do you use to make these 3D models?
The only program I know of is http://spriteforge-3d-2-2d-spriteset-renderer.d-grafix.qarchive.org/

But I would really like to use Blender to make them. Is there a format in Blender that I can use that Construct will accept?
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Post » Sun Aug 14, 2011 10:17 am

The only 3D program I use is 'Cybermotion 3d designer' (3ds and obj)

I dont think you can create 3d objects with Spriteforge, from what iv'e read, it makes 2d sprites from 3d models (you can do this with Cybermotion)

Blender imports and exports Wavefront obj models that Construct can use.
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Post » Mon Aug 22, 2011 1:19 pm

Example of a 3D Object used to create a rotating tunnel, and player character with platform behaviour.



tunnel

Pretty useless but could be improved, and used within a game?
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Post » Mon Aug 22, 2011 1:43 pm

Latest collection:

Ammo box
Generator
Gun
Pallet and barrels
Turret



3d models

"This model is free software.
You can redistribute it and/or modify it under the terms of the
GNU General Public License as published by the Free Software Foundation,
either version 2 of the License, or any later version,
or you can redistribut it and/or modify it under the terms of creative commons license CC-Attribution/by (http://creativecommons.org/licenses/by/3.0/)"

The above text came with the models.

chrisbrobs2011-08-22 13:45:18
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Post » Tue Aug 23, 2011 7:41 pm

3d Catapult model (fires 3d boxes)



Catapult

(note..the arm uses a custom collision mask)
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Post » Tue Aug 23, 2011 10:30 pm

[QUOTE=chrisbrobs] Example of a 3D Object used to create a rotating tunnel, and player character with platform behaviour.



tunnel

Pretty useless but could be improved, and used within a game?[/QUOTE]

Reminds me of the 3D remake of Tower Toppler for Linux. You make some cool stuff Chrisbrobs.
"Construct 4 lets YOU make advanced games! (maybe)" Construct Classic - Examples Kit
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Post » Wed Aug 24, 2011 4:19 pm

Is it possible to smoothen the borders of 3D-objects?
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