3D models

Discussion and feedback on Construct 2

Post » Thu Aug 23, 2012 5:22 pm

Would it be possible to make 3D models in Construct2, Just a model that can be rotated?
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Post » Thu Aug 23, 2012 6:05 pm

I don't think so, for me~
I will build my model on 3dsMax and render it out frame by frame~
Then use Photoshop to touch up a bit and composite with After Effects~
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Post » Thu Aug 23, 2012 7:42 pm

It's possible using the Javascript SDK and the WebGL renderer, but it would be very, very complicated.
Scirra Founder
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Post » Thu Aug 23, 2012 9:43 pm

[QUOTE=briggybros] Would it be possible to make 3D models in Construct2, Just a model that can be rotated?[/QUOTE]

This might be of interest-



3D Meshes from the Legend of Zelda: Twilight Princess

Demo files

Original source
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Post » Fri Aug 24, 2012 12:36 am

Is there any possibility of the 3D box item from construct classic?
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Post » Fri Aug 24, 2012 1:39 am

I think your safest bet would be to pre-render models and then include them in the game according to your needs. Of course it immensely depends on the amount of interactivity you want your rotating object to have.

Plus I am still new on this, but I am considering on using some "3D" in my game, but will do so using pre-renders rather than trying to include actual objects in my engine, so I thought I could share my bits on the matter.
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Post » Fri Aug 24, 2012 7:02 am

3D Objects with 2D or no collisions would be nice.
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