3D planned for version 2.0?

New releases and general discussions.

Post » Sun Jul 04, 2010 3:30 am

I was just wondering if this is planned or otherwise considered to be a feature of Construct 2.0. We need to have true 3D if we Construct is to be of competition with other game development tools such as Game Maker 8.

Do you think 3D would be a good addition or should Construct be the perfect 2D game maker?

Discuss.
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Post » Sun Jul 04, 2010 4:24 am

True 3d?.... no
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Post » Sun Jul 04, 2010 4:41 am

[quote="newt":2wkc9p05]True 3d?.... no[/quote:2wkc9p05]Ah...
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Post » Sun Jul 04, 2010 5:25 am

Construct is focused to 2D games (with some 3D effects as enhancing), if you want 3D why not using a focused 3D engine? Blender has one that is kind of easy to use.
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Post » Sun Jul 04, 2010 7:00 am

Or try Unity3D. It is free if you don't plan on making big buck with the game.
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Post » Sun Jul 04, 2010 7:12 am

I have a question: Is it possible to create a side-scrolling game using 3D models? That means the game is still 2D but it uses animated 3D models. Will it still be classified as a 2D game or 3D?
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Post » Sun Jul 04, 2010 7:27 am

no, it's not possible...but David said something about importing 3d models feature, it may be in the next build.
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Post » Sun Jul 04, 2010 7:33 am

Uhmm actually you can take the animation, set up the right angle and save each frame to make a 3d looking 2d animation :O
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Post » Sun Jul 04, 2010 7:34 am

[quote="abhilash2863":22b6svp0]no, it's not possible...but David said something about importing 3d models feature, it may be in the next build.[/quote:22b6svp0]99.86?
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Post » Sun Jul 04, 2010 12:23 pm

[quote="abhilash2863":28e2pa0v]no, it's not possible...but David said something about importing 3d models feature, it may be in the next build.[/quote:28e2pa0v]
Of course it's possible to create the illusion of 3D models in a 2D platformer.
The Donkey Kong Country games did that years ago on the SNES (love those games), as did many others, albeit not as well as the DKC games.

Render your 3D models in Max and import them.
Simple as that.

I'm looking forward to the OBJ importer, if it happens, but don't expect that to open up Construct to full 3D games.
At best, we'll have control over 3D meshes from a single 2D perspective, and although that will open up a lot of possibilities, you'll still need to look elsewhere if you want to create 3D games.

Krush.
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