3D rotating box, around all 3 axis

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Post » Wed May 13, 2009 6:36 am

[quote="QuaziGNRLnose":1grybcin]ive been trying to make 3d polygon rotation for a while now, but i just gave up since i couldnt find the real math for perspective calcuations :L

nice job on this, id love to see .3ds importing like i heard linkman had done a while ago.

i might mod this to add mesh distorted faces! if its alright with you[/quote:1grybcin]

Sure, go ahead, if you can make sense of it.
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Post » Wed May 13, 2009 12:41 pm

you should check out deadeye's example 8)
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Post » Wed May 13, 2009 6:24 pm

Okay, that's the second time you've made that joke... the first time being that I made some kind of vector example as well. Am I missing something?
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