3D Sound

For questions about using Classic.

Post » Thu Jul 25, 2013 3:30 am

Hi guys...
Is there a way to use 3D sound technology in construct?
Note! I don't mean lowering the sound when the object gets out of screen.
Thanx
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Post » Thu Jul 25, 2013 12:25 pm

You can have positioned sounds which means left/right channel separation with the XAudio object.

3D sounds is for 3D games, and we are talking about a 2D game creation tool with somewhat proprietary support of Z-layering.
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