3D Space Flight

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Post » Wed Sep 29, 2010 12:57 am

Alright, maybe that's an exaggeration. The only thing that's 3D is the ship. Still, I though it looked nice, so I'm posting it.

Points of Interest

1. Includes one hastily made ship sculpted and painted in Sculptris. Designed to rotate when moving
2. Right click shoots, left click barrel rolls. Space cloaks
3. Tried to make the back ground kinda 3D'ish, not sure if the effect worked
4. Outline and cloak effects done through layer effects, not object effects. 3D and object effects don't seem to get along very well (Lots of edges cut).

And the Link
http://dl.dropbox.com/u/10316081/3DShip.rar

Do tell me what you think. Tweak and copy at your leisure.
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Post » Wed Sep 29, 2010 1:45 am

Wow! This is extremely cool!

One slight issue, i had to manually update the path to the space-ship model for it to show up.

Other than that though this is really nice
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Post » Wed Sep 29, 2010 3:11 am

Loved it! Thanks for sharing. This would be awesome combined with a joystick.
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Post » Wed Sep 29, 2010 5:44 pm

Wikd stuff keep it up
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Post » Sun Oct 03, 2010 9:54 pm

Awesome but yeah, had to edit the path to the .obj too.

Edit: changing to just the file name worked :)
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Post » Tue Oct 05, 2010 1:00 am

[quote="madster":261gq6le]Awesome but yeah, had to edit the path to the .obj too.

Edit: changing to just the file name worked :)[/quote:261gq6le]

Sorry about that, it should be fixed now.
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Post » Thu Oct 07, 2010 9:35 am

That was awesome!
Definitely a good tool for making a classic 3D space shooter.

I'm gonna have to see if I can make a game out of this.
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Post » Thu Oct 07, 2010 9:50 am

Nice. The way the ship angles towards where it's moving slightly is very slick, and surprisingly simple.
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Post » Thu Oct 07, 2010 10:31 am

That is cool man, is Sculptris good for making static 3d objects for games then?
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Post » Fri Oct 08, 2010 12:45 am

Thank you everyone for the comments.

[quote="CrudeMik":18n9ul1n]That is cool man, is Sculptris good for making static 3d objects for games then?[/quote:18n9ul1n]

Certainly. I've noticed in general though that it works best for objects that are roundish though. One neat things about Sculptris though, is that allows texture creating by directly painting on the model; then you can export the texture directly to png and have it work with construct without any changes.

The link: http://www.zbrushcentral.com/showthread.php?t=090617
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