[quote="Ashley":jh0n8auz]I think people will continue to ask this from time to time, but I think that 3D is prohibitively more complex than 2D game development and therefore a WYSIWYG creation tool along the lines of a Construct 3D doesn't make any sense.
Things like good 3D models and worlds are hard to come by unless you hire your own team or buy them off somewhere. The maths behind 3D games is much more complex as well - and it's hard enough in 2D. Finally, the industry is moving with such speed and momentum with teams of hundreds of developers and artists, it seems unlikely that anything us lot could come up with would ever be comparable to anything you buy off the shelf in a shop. Still, try out some of the links Davo posted - they seem to be doing alright![/quote:jh0n8auz]
i agree that it probably isn't worth it for Construct to try and tackle true 3D gaming, but i'd really appreciate the ability to at least draw 3D models so that, for example, i could have 3D backdrops for my 2D games.
being able to make 3D environments like this, even if i had to fake collision detection with invisible rectangles, would be greatly appreciated.