[quote="QuaziGNRLnose":1m9s07j4]when you get this to draw wire frame you should implement some perspective by calculating z depth from camera and making appropriate adjustments and i have a question, how are you so awesome? i m just thinking about all the sweet games i could make with this awwwwww, and shrinking the blue point to a pixel looks much nicer, maybe just subdivide your model 2-3 times for now, itl make the shape way more readable,[/quote:1m9s07j4]
I am just naturally awesome.
Anyways, it appears that there's no real way to speed up wire-frame drawing. When you're having to loop through each vertex three times each each frame, it just gets bogged down. Perspective will hopefully happen at some point, but the math is really a pain in the butt and I'm having trouble with it at the moment.