3D with HTML5

Discuss game development design and post your game ideas

Post » Thu Apr 11, 2013 10:01 am

Hey Guys

Ludei recently released information about his 3D wrapper.
http://3d.ludei.com/
I cant really imagine creating 3D games with HTML5 though .. What Developer Environment would I use then? I guess C2 is not designed t create such things.
Have any of you tried something in this direction yet?

Greetings!
Phil
philx2013-04-11 10:04:22
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Post » Thu Apr 11, 2013 10:11 am

If you consider WebGL as a part of HTML5, which a lot of things are considered 'HTML5' without actually being part of the HTML5 spec, then 3D games have already been possible in the browser.

Project Lead of Zems Online Card Game

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Post » Thu Apr 11, 2013 10:12 am

3d functions are not implemented in construct2 at the moment :D maybe in a near future??? :Dimothep852013-04-11 10:13:03
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Post » Thu Apr 11, 2013 10:18 am

I don't want to see Construct 2 move to 3D until 2D games stop being commercially possible, which may be never.

C2 is the best 2D games authoring platform I have worked with to date. If I want to move to 3D, I will use Unity (which is not very good for making 2D games, by the way) or some other engine dedicated to 3D.
Project Lead of Zems Online Card Game

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Post » Thu Apr 11, 2013 3:48 pm

@Excal
I neither want C2 to move to 3D but if you choose Unity for example what's the point to use CocoonJS 3D then? to play unity games in a browser or what?philx2013-04-11 15:48:43
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Post » Thu Apr 11, 2013 6:44 pm

2D and 3D aren't mutually exclusive. If C2 got 3D capabilities, you wouldn't have to use them. There's really no downside to having both.Arima2013-04-11 18:45:20
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Post » Thu Apr 11, 2013 11:42 pm

One important question:

Does it support WebGL effects?
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Post » Fri Apr 12, 2013 3:29 am

You can also mix 2D and 3D. Also having 3D does not mean the game isn't played in 2D. 3D rendering can be treated and used a sprite. This offers a lot of possibilities.

Yes I would also like to see WebGl effects. I suspect CJS will support GL effects :)
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Post » Fri Apr 12, 2013 7:33 am

I always loved how construct classic supported 3D and helped me to create lot of things that aren't possible in c2 right now. For example I used to create noise and depth to my rock materials. I also had some background props created in 3D that could never been created in 2D. I hope that Construct 2 will support 3D in the same way as CC did, only being less buggy.
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Post » Thu Apr 25, 2013 7:19 pm

You can even try ... but I think you should model the 3D at some program like UNITY and put textures of your game ...
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