3Dbox crash when trying to change texture

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Post » Tue Dec 14, 2010 12:13 pm

Hi everyone,

I got this little problem with my game:

When i want to change a texture on one face of a 3dbox in my cap, construct crashes.
It already happened before but somehow it was resolved(i think it was because i removed the .persist file).

But now it's happening again. I removed the .persist file but it's still happening. Actually, even if i just open one face, and close it without saving, construct crashes. It happens with any of the boxes in the game.

I tried on 2 different computers (both win7), and i got the same results.

It doesn't happen when i create a new file, i can open/change the faces, it doesn't crash.

Does anyone know how i can fix this? Or do i have to revert to good old tiled background and sprites?

Would be sad because i liked the depth from the boxes. I use them to create sideview rooms/corridors and the player is inside the boxes :



(Don't pay attention to placeholder textures or sprites)

I tried to use the pattern effect to mimic the perspective but it just look stretched and blurry on the sides...

Thanks in advance
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