4 animations on character at the same time ?

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Post » Sun Mar 26, 2017 5:48 pm

imagine a dot. dot on collision with object 1 .... dot get a new animation with a spike on the left side... later dot on collision with object 2.... dot get a new animation with another spike with the right side but without removing the first animation ( the spike on the left side ?
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Post » Wed Mar 29, 2017 6:33 am

Hi!

Hmm if I understand it right, you could possibly:

Create a "default" sprite for your player (the dot) and an additional sprite "spike". On collision with an another object, you could "pin" (behavior) the sprite "spike" on your "dot"s position, using its imagepoint and setting up an angle. Should work fine.

Have a great day
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Post » Wed Mar 29, 2017 1:06 pm

thanks
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