4 years in the making, 400mb's of interactive visual novel

Show us your completed creations made in Construct 2

Post » Wed Jun 28, 2017 1:29 pm

Image

The Seed features 32 different endings, procedural sound, choice tracking so it builds a psychological profile of your playthrough. about 400 scene specific photographs of devastation and postapocalypse and a subtle scifi element that remains to be discovered.

It's a +16 PG though, and has graphic descriptions of violence and such. Don't buy it for your kid. Unless you know, he likes such things and you are ok with it.

Here's the trailer: https://youtu.be/hdDet0tE0p8
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Post » Thu Jun 29, 2017 6:39 am

Video looks cool.

Any download links or demos ?
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Post » Thu Jun 29, 2017 7:19 am

@lennaert We're getting a Let's Player to Let's play it. Will link you up once that's done.
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Post » Thu Jun 29, 2017 5:01 pm

Sweet. Looking forward to it.

Saw the dev video too building the scenery ... nice work and learned some tricks ^_^
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Post » Thu Jun 29, 2017 8:26 pm

Great idea, great atmosphere, great artwork - it looks really amazing, good job!
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Post » Fri Jun 30, 2017 12:18 am

Thanks yáll!

Now I'm trying to get it to work well on the iPad without causing a fire. :)
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Post » Fri Jun 30, 2017 12:55 am

Wow, intrigued! Would love to see the gameplay. Haha reminded a bit of the Metro series
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Post » Fri Jun 30, 2017 3:17 am

@rekjl This is more of a interactive visual novel, rather than a game. Even though there's an inventory, items there, stats being gathered based on choices and what else. Cannibalism yeah.

We were part of the Misery mod for the game STALKER, and our art director essentially started the mod and the art direction of Misery, so we have a lot from there in terms of looks.
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Post » Fri Jun 30, 2017 3:27 pm

damjancd wrote:@rekjl This is more of a interactive visual novel, rather than a game. Even though there's an inventory, items there, stats being gathered based on choices and what else. Cannibalism yeah.

We were part of the Misery mod for the game STALKER, and our art director essentially started the mod and the art direction of Misery, so we have a lot from there in terms of looks.


Sounds nice! Exactly the type of game you want to play before bed....than spend too much time playing until you realize it's morning! :lol:
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