5 Minute Dungeon [playable build]

Show us your works in progress and request feedback

Post » Sun Oct 12, 2014 12:00 am

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Gameplay:
You start out in a Town hub, here you can buy new weapons and armor. What you equip here will be you starting weapon and helmet.
When you enter the dungeon you get thrown into a random dungeon room, each time you leave a dungeon room you get thrown into a random other room. So each dungeon run will be unique.
Sometimes you will be sent into a treasure room, here you can pay to open a chest for a chance for a nice blessing. These will give you more power/more health/ xx% for more gold etc..
After a few rooms you will be sent in to a boss room, kill the boss for a unique blessing based on the killed boss and a pile of gold.
I aim to make the game endless, but design the game to kill you. So try to make it as far as you can.

Town:
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Boss concept:
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Playable Build:
I just uploaded a playable build, its the first playable build ever so it's missing a lot. Everything in the shop is free, so you can equip better gear from the start if you think the game is too hard. I added a StarWars inspired helmet and weapon for testing. The helmet gives you infinite health. The sword does 99 damage. Powerups don't work yet. Controls: Arrows keys to move around. Z - Jump. X - Attack/Action

http://www.indiedb.com/games/5-minute-d ... -alpha-100
Last edited by Derqs on Tue Mar 03, 2015 11:27 pm, edited 3 times in total.
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Post » Sun Oct 12, 2014 12:26 am

wow awesome stuffs!
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Post » Sun Oct 12, 2014 3:11 am

goodluck on your game !
"If you want to move a mountain tomorrow, you should start by lifting stones today."
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Post » Sun Oct 12, 2014 3:53 am

Awww yisssssssssss. Derqs your game looks really cool. Hope you let us play a demo of it soon.
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Post » Sun Oct 12, 2014 7:49 am

Wow, very cool concept. I like the art style as well, very consistent.
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Post » Mon Oct 13, 2014 3:01 pm

Cool art and concept. Waiting for more :)
... "Je suis CHARLIE" ...
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Post » Mon Oct 13, 2014 10:45 pm

I Love it
Check out my latest game RAPID-TAPIT. Get your Fingercise on with this one. A steady Tap is all you need to score points. Lift a finger and see what you can do...

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ALLMarkMade Designs
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Post » Mon Oct 13, 2014 10:49 pm

amazing art!
Open for Commission, contact email > [email protected]



my personal website with news in my game developer adventure! |

adult ( 18) pixel art games
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Post » Fri Oct 17, 2014 3:17 pm

Wow thanks everyone!

Today I added a smooth camera and decided to clean the event sheets a bit, group objects etc.
I also want to add some sort of dust when the player walks, but I still need to figure what the best way is to do it.

-The gameplay idea I have is still a bit vague, so if anyone has any suggestion I would love to hear them.

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Post » Fri Oct 17, 2014 8:08 pm

Looks really great so far, i can't wait to play a demo!

Will this help for the dust thing?

Dust.capx
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