8-direction collision issue

Bugs will be moved here once resolved.

Post » Tue Mar 05, 2013 5:03 pm

Link to .capx file (required!):
https://dl.dropbox.com/u/1396615/bugImage/8DirectionCollisionIssue.capx

Steps to reproduce:
1. Run capx;
2. Click and hold mouse to move red square object to cursor;
3. When object hit wall, try move cursor to make it slide left and right;

Observed result:
Object slide speed to right is much faster than slide to left. slide up is much faster than slide down.

Expected result:
Object should slide with same speed in all direction.


Browsers affected:
Chrome: yes
Firefox: yes
Internet Explorer: yes

Operating system & service pack:
Windows 7

Construct 2 version:
r120.2
    
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Post » Tue Mar 05, 2013 7:26 pm

Closing as won't fix: the Bullet and 8-direction behaviors conflict and aren't designed to work together. Implement what you need using just one behavior and events instead.
Scirra Founder
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Post » Tue Mar 05, 2013 8:31 pm

Hi Asheley, I have tried many ways but I can't find a good way to use single behavior to reach the result. Is it possible for you to add similar feature for bullet movement? or maybe add 360 move direction for 8-direction movement behavior? so appreciated.
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