I must admit that I just type in terms without using the advanced search. For whatever reason it just never occured to me to use it here even though I use it all the time on other forums
Anyway, it's not that complicated in terms of what I'm trying to do really. It's just 8-directional movement:
... but with each direction having its own animation group so that I can create different collision animations based on the direction. That would be one .cap
The second .cap would just be for animations that mirror based on the direction you press the arrow keys or XBOX 360 left thumbstick. In simpler terms, it would be similar to what you see in a 2D overhead RPG.
I've seen people use solutions where they separate the body and the feet and make the feet move based on 8 directional movement object, but that won't suffice for what I'm trying to do.
If I could just figure out what the expression is for this and how to attach it to degrees of an angle that coincide with the arrow keys and also works with the XBOX 360 left thumbstick...MrMiller2012-11-12 20:00:22