8 Ways for a pro game.

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Post » Thu Nov 28, 2013 7:14 pm

Hi everybody, I want to announce that I finished this tutorial with good tips for a pro game. to know more click here: 8 Ways for a pro game
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Post » Fri Nov 29, 2013 10:05 am

So if i read your tutorial right your basicly saying that a pro game needs good graphics, good music and good gameplay?
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Post » Fri Nov 29, 2013 11:00 am

Was there something about the gameplay These are not very universal hints. Like not every game need Scoring System, Power-ups & Stores or Achievements.
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Post » Fri Nov 29, 2013 12:16 pm

You can sell a bad game that looks, sounds good easier than a good game that looks, well not so good. It's the age we live in. DUTOIT2013-11-29 12:17:18
You think you can do these things, but you can't, Nemo!
Just keep reading.
Just keep learning.
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Post » Fri Nov 29, 2013 12:43 pm

Following on Dutoit, original concepts are much harder to build and sell than copies of existing gameplays with a twist (original setting or whatever added value), in particular on mobiles.Valerien2013-11-29 12:44:27
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