8BitBoy - v.1.23

Show us your completed creations made in Construct 2

Post » Thu Nov 29, 2012 12:26 pm

Thank you - that really means a lot to me.



[QUOTE=jayderyu] I'm amazed that you made this project solo. It looks amazing throw back to the NES days. If I liked the 80's platformers more you would have my financial support. Though I will give my greenlight support for being in your exact shoes. Except i'm older :(

Part time employment and needing to support the family while being depressed.... I SO KNOW WHERE YOUR COMING FROM.

Good luck you have my best wishes. Also it's a pity there a lot of naysayers on greenlight :( seriously good luck.... why aren't there more people complain about FPS's :P[/QUOTE]
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Post » Thu Nov 29, 2012 12:33 pm

If Mario saw that he would be jealous ... :-)
But you need a final touch , It is not ready ,
You need something unique in it , that doesn't make it a Mario clone
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Post » Thu Nov 29, 2012 6:00 pm

[QUOTE=Whiteclaws] If Mario saw that he would be jealous ... :-)
But you need a final touch , It is not ready ,
You need something unique in it , that doesn't make it a Mario clone[/QUOTE]

Well - It is a mario clone.
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Post » Thu Nov 29, 2012 9:46 pm

You won't get a lot of attention with a clone !
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Post » Thu Nov 29, 2012 9:54 pm

wow this looks real great nicely done
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Post » Sat Dec 01, 2012 10:44 am

Very old school game. :)

I'm wondering how you will export it to Mac? There's a way?
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Post » Sun Dec 02, 2012 12:58 am

dont hear the steam community harsh coments, most of then are Call of Dude Moderp Brofare fans

your game is realy good, but i think you should do some sort of things to get attention for your game like local multiplayer co-op, some jokes and parody about classic platformers, clich achievements jokes like "you got a useless 1000 coins achievement, yay!"

i hope the best for you and good luck, i try to vote for you but i have to buy a game yet :/

but i think you will do well :)
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Post » Tue Dec 04, 2012 3:32 am

What valdarko is suggesting is a good way to gain attention, through humor. It's not suited for every game though! You can just keep on doing what you're doing, I mean you have a very good thing going on.
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Post » Tue Dec 04, 2012 10:23 am

Dude, this game is absolutely amazing! I didn't play that much Mario back in the day, but I'm familiar enough with it to say that this isn't a straight up copy - more of an inspiration. Great to see what can be done with C2 - it's something for many of us to aspire to :)

Just out of curiosity, how big is your capx now? Are there any issues with loading and stuff?
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Post » Wed Dec 05, 2012 8:03 am

[QUOTE=EyeHawk] Dude, this game is absolutely amazing! I didn't play that much Mario back in the day, but I'm familiar enough with it to say that this isn't a straight up copy - more of an inspiration. Great to see what can be done with C2 - it's something for many of us to aspire to :)

Just out of curiosity, how big is your capx now? Are there any issues with loading and stuff?[/QUOTE]

Thank you. My capx isn't that big - about 310 mb and only about 41 mb om Chrome. I think it's because almost everything in the game is made of 32x32 sprites. That doesn't take up much space. The game has just under 4000 events.
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